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Old 09-13-07, 04:23 PM   #1
Dowly
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Default Uboat skin resolution

Is there anyway to go around the restriction it has for the resolution? Or would that be hardcoded? I really want to make myself a very high resolution skin (2048 x 2048). :hmm:

Thanks for the help!
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Old 09-13-07, 11:28 PM   #2
TheDarkWraith
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re-UV map the 3D model with a higher resolution. When you go to create texture choose the higher resolution you want to use.
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Old 09-14-07, 12:11 AM   #3
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Bud, do you still have the original GW? All the skins were 2048 x 2048. I might have copies of the TGAs from GW if you need them.

I think, the player boats are fully scaleable, you could make a 4096 x 4096 if you wanted, just need to make a new TGA.
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Old 09-14-07, 12:36 AM   #4
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Danlisa if you still have original GW may I have a copy too.

4096x4096 hmmm sound good.

Do I have to image size it before I save the file or will SH3 accept the 4096 tga file as is?:hmm:
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Old 09-14-07, 02:26 AM   #5
danlisa
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Well, the thing is, if you want to create a 4096 skin, you will need to double the size/rez of the 2048 and then repaint the TGA as the enlarging process will blur the details but it could be used as a template. If you just resize the TGA files, you will not get a higher rez, it needs repainting.

As for the 2048 skins from GW, I have those as a separate pack (VIIB/C & IXB/C/D2), the Type 2 & 21 will require repackng of their DAT files and as such I never bothered, partly due to the fact I never use them but can certainly extract and upload them. You will, however, need to pack them into the respective DAT for your version of the game.

VII Textures (2048) - HERE

IX Textures (2048) - HERE

These are packed into JSGME ready folders, just enable & go.

Thanks & Credit go to Fubar who originally created these for GW. Top work.
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Old 09-14-07, 04:52 AM   #6
Dowly
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Ow... I remembered that the limit was 1024x1024... oh well.. glad I was wrong!

Thanks for the files Dan! Tho, I was more of a looking a type II. But no worries, I can reskin the boat from scratch.
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Old 09-14-07, 05:07 AM   #7
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LOL, none of the textures in SH3 are limited in size/rez.

Well, mate, I can get you the Type 2 textures in 2048 as I have GW1.1a extracted on an external drive.

It's no biggie but you will have to pack them back into the correct GWX DAT file.
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Old 09-14-07, 05:09 AM   #8
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No need. I just made a 4096 x 4096 version of the GWX 1.03's type II. adjusted it with a contrast & sharpen tool, now waiting for the mission to load! :rotfl:46megs of pure Type IIA power!
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Old 09-14-07, 05:17 AM   #9
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LOL mate.

I'm pretty sure it's going to look bad.:p Plonker, you have not increased the resolution of the skin, you've just resized it. You know perfectly well, that when you enlarge/reduce images in PS, you loose details. The whole point of higher rez's is to include more detail.

:rotfl::rotfl:The glory of 4096 x 4096 with the quality of 1024 x 1024. Hahahahaha. Hell, mate that's like me using my PSP on a cinema screen.
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Old 09-14-07, 05:23 AM   #10
Dowly
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Heck, I made a higher rez IIA last night from 512x512 to 1024x1024 with the tools and worked great. But.. I think I try the 2048 x 2048... my SHIII is using close to 1gig of memory atm and it has been loading for fecking 20mins. Adn this is 1.03. :rotfl:
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Old 09-14-07, 05:29 AM   #11
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LMAO, with a 46mb texture, your game is going to corpse. How does 2-3 fps in port sound? Hahahaha.:rotfl::rotfl:What good is your 8800 now!:rotfl:

I'm going to extract the high res version of the Type 2 and compare them cos I know that just resizing (& tweaking) is not going to be the same level of quality.
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Old 09-14-07, 05:35 AM   #12
Dowly
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I'm not talking to you anymore.
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Old 09-14-07, 05:39 AM   #13
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Quote:
Originally Posted by Dowly
I'm not talking to you anymore.
me neither! he aint flying anymore :rotfl:
j/k

(gosh, that sounded childish roflmao)
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Old 09-14-07, 05:41 AM   #14
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:rotflid the your game even load?

You don't need to talk to me, you have Jack to keep you company.

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Old 09-14-07, 05:43 AM   #15
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Quote:
Originally Posted by danlisa
:rotflid the your game even load?

You don't need to talk to me, you have Jack to keep you company.

Jack daniels are his sleeping medicine...

he's by far the only one, who managed to use his keyboard as a pillow.
must have left a mark when you woke up
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