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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How realistic do you play? | |||
Overkill |
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63 | 21.58% |
Hard |
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201 | 68.84% |
Arcade |
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28 | 9.59% |
Voters: 292. You may not vote on this poll |
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Thread Tools | Display Modes |
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#136 |
Torpedoman
![]() Join Date: Jul 2007
Location: Canada
Posts: 116
Downloads: 8
Uploads: 0
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100% - with or without external view depending on my mood.
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#137 |
Seaman
![]() Join Date: Aug 2006
Location: Montreal
Posts: 39
Downloads: 3
Uploads: 0
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I voted "arcade" cause I have the settings for a nuclear era sub (sue me that's my generation).
I unselect the CO2, limited fuel, limited O2 and whatever limits the subs ability underwater. I can't seem to hit squat with manual targeting so that's also out of the picture. The rest is on. No map update, no external camera (too much of a cheat for losers who can't work a sonar ![]() ![]() ![]() I forget the rest of the settings that are easy to get around off. Have fun ![]() |
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#138 | |
Chief of the Boat
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#139 |
Raiders of the Deep
Join Date: Dec 2003
Location: U-123 (CA7225)
Posts: 495
Downloads: 255
Uploads: 0
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I do play it at the hard level, and lately, at real time. Just to get that feel for what it must have been like, from the times of sheer boredom to the crash dives and dc attacks.
![]() And its an added plus to go to sleep to the hum of the engines, but when the crew yells ALARM!!! you wake up in a hurry.
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#140 |
Sea Lord
![]() Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
Downloads: 1
Uploads: 0
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Or you're sitting there watching a baseball game, when you hear it. Especially during the overhaul phase of the operation.
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U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface. http://www.hackworth.com/ |
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#141 |
Officer
![]() Join Date: Jun 2007
Location: Hot Springs Arkansas
Posts: 245
Downloads: 51
Uploads: 0
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80% i still want to have a little fun.
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#142 | |
Torpedoman
![]() Join Date: Aug 2007
Location: South Wales
Posts: 114
Downloads: 0
Uploads: 0
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Proud Captain of U-37, U-138 (GWX 2), and U.S.S Devastator (Various mods) |
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#143 |
Bosun
![]() Join Date: Aug 2007
Location: Guadiaro, Spain
Posts: 65
Downloads: 2
Uploads: 0
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89 %.......I wish i had the skill and tenacity to do it at 100% but I have long since come to terms with the fact that I am absolutely crap at trig and therefore i let my wep officer do the firing solutions
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__________________
“Oh God, thy sea is so great and my boat is so small” “As we sail thru life, don't avoid rough waters, sail on because calm waters won't make a skillful sailor” |
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#144 |
Chief of the Boat
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You play the game at the most comfortable level to your liking
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#145 |
Ensign
![]() Join Date: Sep 2007
Posts: 221
Downloads: 176
Uploads: 0
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At this moment I use map updates and because I've just started playing GWX I also use the weapon officer assistance to ID ships for me. But there's a good chance I'm going to do that myself again in the near future.
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#146 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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#147 |
Loader
![]() Join Date: Jul 2006
Location: Nottinghamshire U.K.
Posts: 89
Downloads: 4
Uploads: 0
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80% for me, external views are a must, watching my sub in the sunset...ahh happy days! Weapon officer assist on, no freeloaders on my boat he's weapons, im the captain!
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#148 |
Seaman
![]() Join Date: Apr 2007
Location: Berlin
Posts: 40
Downloads: 27
Uploads: 0
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90% external views I love making screenshots or watch explosions from short range. It increases the immersion IMHO.
Other way I hate it if I cannot hinder myself looking if these destroyers are still lurking above me ![]() Have not yet found a good solution for this problem.
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#149 |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
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I don't know how many of you ski, but I find SH3/GWX a lot like skiing... once you get through the first rough couple of days, you are suddenly having a GREAT time. Sure, you are on the baby slopes (stock SH3, low reality), but you are having a ball. Eventually, though, that gets tame, so you venture out on the blue slopes (GWX, low reality, or whatever). And you have a ball.
Most of us stay on the blue slopes. Some of us learn to have fun on the reds (GWX, 70%+ reality). A few of us end up being good at and enjoying black-slope moguls (GWX, full realism). 74% is my "I'm having a ball" level right now.
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"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
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#150 |
Seaman
![]() Join Date: Sep 2006
Posts: 38
Downloads: 12
Uploads: 0
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I think I'm missing out on some good stuff here. I've been playing at 100% for a while now, and it's getting a bit tame. What is DiD? Where can I find Real Navigation mod and Longer Repair Times mod? Is there a way to make destroyer behaviour less predictable?
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