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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Would you like to see SH5 set in the Cold-War era? | |||
Yes, it's the next logical step for this wonderful series. |
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229 | 48.62% |
Are you high? I can't bear to leave the WWII arena. |
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210 | 44.59% |
I was hoping it'd be set in space! |
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32 | 6.79% |
Voters: 471. You may not vote on this poll |
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#16 | |
Watch
![]() Join Date: Jul 2007
Posts: 27
Downloads: 1
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#17 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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I'd like them to get WW2 right before moving on to a snoozefest like the Cold War
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#18 |
Watch Officer
![]() Join Date: Aug 2006
Location: Abu Dhabi
Posts: 338
Downloads: 46
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I like the idea, mainly because the early Cold War period has not been tackled. Alright there's a lack of historical event to go on, but how many times have games written an alternate history despite the initially historical setting?
However I have a feeling it would turn out worse then SH4, simply because there would be a lot to implement. And we all know it would be half finished as always.
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Some men are born great, some achieve greatness, and some will always be total gits. |
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#19 | |
Ensign
![]() Join Date: Oct 2005
Posts: 229
Downloads: 17
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Uhu, uhu... I see where this is going.. HELL YEAH!!!!!! ![]() |
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#20 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
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Imagine the heart-stopping excitement of a Cold War simlulation as you follow a Russian sub around, being a hole in the water and following it around as it performs its own secret mission of parking itself off the coast of the United States monitoring electronic traffic and then you get to follow the Russian sub back to its home base being a hole in the water and what pulse-pounding heart-stopping action that would be as you follow the Russian sub being a hole in the water I'm about to nut just thinking about it better take my blood pressure medicine I don't know if I can take the nervous tension of following a Russian sub around while I'm a hole in the water I mean it just doesn't get any more blood-pounding nerve-wracking that that, now does it?
Or does it. Well, yes, because you can be a sub on the super secret mission of Ivy Bells! Yes, you too can be a hole in the water as you sneak towards the cable underwater and replace the monitoring equipment and then sneak way. I mean, my God, what pulse-pounding heart-thrilling nerve-tightening excitement that would be! I'm getting light headed just thinking about it. I'm so psyched I want to punch my fist through the wall! But calm down, bunky, because it gets better! I know, hard to believe, but you haven't even touched the icing on this cake 'cuz you also (get ready for it) get to follow a Russian trawler around while you're a hole in the water and monitor its electronic signals as it monitors electronic signals of American ships on maneuvers. And what happens when you plot and calculate your TMA and run a practice attack maneuver, well, then you just stand down because you're not going to be allowed to put a fish into that trawler's guts as much as you might like to. Ecitement! History! Jaw-dropping eye-popping heart-pounding excitement as you follow the Russian trawler around and then slip away being a hole in the water and you go back home, a mission well done and a slap on the back from Admiral Rickover. Now I know what you're thinking. That in itself would be more than enough for a gut-wrenching mind-blowing experience but you would be wrong! Because now you get to take your sub and park it under the North Pole and stay there, being a hole in the water, coming up to a polyna occasionally and raising your mast so you can radio your situation and you receive heart-hammering orders to stay at your postion being a hole in the water. I'm getting the vapors just thinking about it.
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#21 |
The Old Man
Join Date: Feb 2005
Location: Connecticut
Posts: 1,658
Downloads: 14
Uploads: 0
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You know guys, I think The General was referring to a hypothetical World War III scenario.
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#22 |
Machinist's Mate
![]() Join Date: Mar 2005
Posts: 123
Downloads: 1
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LOL!!!
Cold War Silent Hunter? Here is your mission: Patrol the North Atlantic. Sit there. Wait for a confirmation to fire missiles which never comes. Get excited 4 times throughout a 50 year campaign. Seriously. That would be the lamest waste of money ever. Ubisoft will never be that stupid.
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Sargo Class USS Sargo |
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#23 |
Captain
![]() Join Date: Apr 2002
Posts: 530
Downloads: 12
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Red Storm Rising had a story behind it. I think this is what made the game what it was. The problem with modern submarine warfare is all the "automation" (wire guided torpedoes, guided anti-surface cruise missiles, anti-air missiles, sonar buoys, decoys, etc.). The main focus is to remain as undetectable as possible and surface action is very limited and actually quite unorthodox, even more than may have occurred in WW2. It just doesn't have the same "hands on" feel to it in my opinion. I also don't see a lot of excitement in nuking an enemy surface fleet or land targets.
Years ago, Microprose was working on a title called, "Destroyer Command" which was supposed to compliment "Silent Service". You would be able to match wits against someone else playing Silent Service on a LAN (today that would be online). It never materialized but I always thought how cool it would be to be manning one of the destroyers escorting a convoy with the AI managing the other DD's. I think the next SH series should move in this direction. Improve the overall sim with lessons learned making SH3 and SH4, expand the "world" to include both ponds, and include being able to man a destroyer if you choose. Best of all worlds! Most of it is already developed...just need to get the project okayed and a team assembled to put it together and hone the rough spots.
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#24 |
Captain
![]() Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
Downloads: 54
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HELL YEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAHHHHHHHH BOIEEEEEEE!
Bring it!
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#25 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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If many submarines weren't actually incombat sinking millions of tons of shipping, it's a snooze.
Having a cold war version that turns into a shooting war might as well be a space combat game IMO (if you're gonna do fantasy, go all the way!). tater |
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#26 |
Engineer
![]() Join Date: May 2007
Posts: 211
Downloads: 0
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Silent Space Hunter it is.
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Remember people, murder kills!! |
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#27 |
Eternal Patrol
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Sure there should be a new cold war sub sim; and it should be Dangerous Waters 2. Silent Hunter is, was and should always be a WW2 sim.
And it's "bear", which means to carry, not "bare" which means to get naked.
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#28 |
Machinist's Mate
![]() Join Date: Mar 2005
Posts: 123
Downloads: 1
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or submarines in space. Stealth cruisers that sneak up on large vessels then fire atomic torpedos to cripple the infrastructure.
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Sargo Class USS Sargo |
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#29 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Some hardcore space combat guys (I was one of them) working on board games did a lot of work on "realistic" space combat within the limits of the particular SF universe in question (keeping the canon, and breaking as few laws of physics as possible from there). At first we wanted "subs in space" style gameplay, then we did the math.
All the power generated by the spacecraft must be radiated away. If you want fast spacecraft, they simply cannot hide to any reasonable passive sensor array (IR telescope, basically). Heheh. tater |
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#30 |
中国水兵
![]() Join Date: Jan 2004
Location: Germany
Posts: 275
Downloads: 135
Uploads: 0
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Hypothetical or not, I´m not interested in post WW2 sims. I gave 688i Hunter/Killer and the old Fast Attack a try, but it was a very boring and frustrating experience. To me, staring at waterfall displays all the time is just a waste of time, no experience at all: you don´t see your enemy you don´t see the surface you don´t see any impacts - only response to a hit is a voice message saying "target destroyed" - I don´t need a next generation PC for that! everything is very indirect and sterile - no atmosphere and immersion at all!" Just my two cents, cheers, AS
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