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Old 07-20-07, 05:29 AM   #1
AOTD_MadMax
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Default [REL] SH4 Merchantpack for GWX1.03

Hello Kaleuns,

here is the overworked Merchantpack with SH4-Ships for GWX1.03.
Now it contents the right Sil.files made by Boris.
Also it contents the Catapultship from rowi58 and a new Postship build by rowi58.
The Merchants got Weapon from the Year 1941 !

This pack is JSMG-compatible !

Here are the Ships :

1.) Catapultship by rowi58


2.) Postship by rowi58


3.) Small old Merchant by trainer1942


4.) Medium old Merchant by Molke2005


5.)Medium split Merchant by Molke2005


6.)Big split Merchant by Molke2005


7.)Modern Tanker by Molke2005


8.)Passanger/Freighter by Molke2005


9.)Small Troop-Transport by Molke2005


10.)Small Tanker by Molke2005 skinned by rowi58


DL no more available ( Authors of converted ships got their copyrights )
You have to add them once by once ! Sorry !

Installing :
Copy the extracted Folder to your Modfolder of your GWX1.03 installation and activate the Mod with JSMG.

For using this pack in other Mods you have to create your own names.cfg !

I hope you enjoy this pack.

Greets from Germany

AOTD|MadMax
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Last edited by AOTD_MadMax; 07-21-07 at 12:27 PM.
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Old 07-20-07, 06:12 AM   #2
mariuszj1939
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Thank you !

I have a question :
- some of these ships already have in SH3 - may I still use it as Mod via JSMG ?
- or add missing ships manually ?

Thanks in advance !
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Old 07-20-07, 07:47 AM   #3
DarklyX
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They are outstanding!

Thank You!
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Old 07-20-07, 08:53 AM   #4
AOTD_MadMax
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Quote:
Originally Posted by mariuszj1939
Thank you !

I have a question :
- some of these ships already have in SH3 - may I still use it as Mod via JSMG ?
- or add missing ships manually ?

Thanks in advance !
Use it as Mod vua JSMG !

Greets

AOTD|MadMax
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Old 07-20-07, 09:51 AM   #5
CapZap1970
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Thank you very much!!!!
Great work.!!
CapZap
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Old 07-20-07, 10:08 AM   #6
nikbear
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Can't thank you enough Madmax and the rest of the team,been happily sinking these and they look fantastic,brilliant work!!!!!!!!!!!
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Old 07-20-07, 10:23 AM   #7
Klaus_Doldinger
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Fantastic.

Ten more reasons to keep on the war against the Allies...
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Old 07-20-07, 10:58 AM   #8
Dutchie-one
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Hello MadMax how do you get these screenshots ? I have try it several times push controle F 11 or printscreen all I get is a black screen
maybe you can get my the solution ?

Thanks Dutchie-0ne
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Old 07-20-07, 11:29 AM   #9
Kpt. Lehmann
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Cool!!! (Downloads to personal mod stash. )

Thanks Madmax!
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Old 07-20-07, 11:35 AM   #10
Rubini
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Very good work Madmax! Thanks!

Now a question: how is the damage model for these ships? Will they sink like the others in GWX (speaking about time and the way to sink)?:hmm:
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Old 07-20-07, 12:15 PM   #11
denis_469
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Thanks, Madmax!
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Old 07-20-07, 12:36 PM   #12
Steel_Tomb
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Hmmm will the recognition manual be updated to match the new models? Nice work by the way!
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Old 07-20-07, 12:58 PM   #13
Kpt. Lehmann
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Quote:
Originally Posted by Rubini
Very good work Madmax! Thanks!

Now a question: how is the damage model for these ships? Will they sink like the others in GWX (speaking about time and the way to sink)?:hmm:
I know I'm not Madmax... but I think that I can answer your question at least partly...

They will very likely not have the sinking characteristics as the ships in GWX... though they will be subject to the global settings in the Zones.Cfg file.

So in some ways no... and in other ways yes. I think the overall effect will be alright though.
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Old 07-20-07, 01:07 PM   #14
danlisa
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Quote:
Originally Posted by Steel_Tomb
Hmmm will the recognition manual be updated to match the new models? Nice work by the way!
Quote:
Now it contents the right Sil.files made by Boris
And they'll be good.
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Old 07-20-07, 02:01 PM   #15
STEED
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More ships to hunt and sink.

Lovely Jubly
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