SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-05-07, 05:28 PM   #1
clayp
The Old Man
 
Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
Grrrrrrr!!!!!!!!!

Letting the game do the targetting..When I get a green triangle and fire the torpedo's they go of to the right about 5 to 8 degrees..What is the best way to compensate for this?? I'm wasteing a lot of torpedo's and Halsey's going to come down on me....
__________________
clayp

clayp is offline   Reply With Quote
Old 06-05-07, 05:47 PM   #2
Crawlerz
Bosun
 
Join Date: Sep 2006
Posts: 63
Downloads: 0
Uploads: 0
Default

ummmm.... clayp? r u moving the right/left control on torps' firing?1,2,3,4...degrees to the right/left of a ship will do that u know. it's made for exactly that - a SPREAD.
__________________
Three can keep a secret, if two of them are dead.
Crawlerz is offline   Reply With Quote
Old 06-05-07, 05:55 PM   #3
clayp
The Old Man
 
Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
Quote:
Originally Posted by Crawlerz
ummmm.... clayp? r u moving the right/left control on torps' firing?1,2,3,4...degrees to the right/left of a ship will do that u know. it's made for exactly that - a SPREAD.
No sir I'm not moving anything that I'm aware of...:hmm:
__________________
clayp

clayp is offline   Reply With Quote
Old 06-05-07, 06:05 PM   #4
UnSalted
Machinist's Mate
 
Join Date: Apr 2007
Posts: 130
Downloads: 0
Uploads: 0
Default

When you look at the attack screen, do you see two lines from the bow or stern of your boat stretching out towards the target ship?
UnSalted is offline   Reply With Quote
Old 06-05-07, 06:24 PM   #5
popeye
A-ganger
 
Join Date: Jun 2005
Posts: 77
Downloads: 0
Uploads: 0
Default

maybe you've got some residual dirt in the tubes. get a crew down there to clean it out before you use it again.

ctr+shift+del

this will clean the tubes out.
popeye is offline   Reply With Quote
Old 06-05-07, 08:01 PM   #6
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default

My guess is that the TDC was still "locked" on a previous target.

There is a red button on the tracking data screen make sure you click that when you switch targets.
SteamWake is offline   Reply With Quote
Old 06-05-07, 08:55 PM   #7
Reaves
The Old Man
 
Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
Uploads: 0
Default

Are you pressing the L key to lock onto the target and send the data to the TDC? You can get the green triangle but without pressing L you ain't gonna hit nothing sir.

__________________
Reaves is offline   Reply With Quote
Old 06-05-07, 09:11 PM   #8
clayp
The Old Man
 
Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
Quote:
Originally Posted by UnSalted
When you look at the attack screen, do you see two lines from the bow or stern of your boat stretching out towards the target ship?
Whats the attack screen? I do use the L key....I do belive I will have to revert to the "Super Gun" and for go torpedo's..I have been trying all day...
__________________
clayp

clayp is offline   Reply With Quote
Old 06-05-07, 09:13 PM   #9
clayp
The Old Man
 
Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
Default

Quote:
Originally Posted by popeye
maybe you've got some residual dirt in the tubes. get a crew down there to clean it out before you use it again.

ctr+shift+del

this will clean the tubes out.
Are you making fun of me? I'm trying to learn...
__________________
clayp

clayp is offline   Reply With Quote
Old 06-05-07, 10:16 PM   #10
UnSalted
Machinist's Mate
 
Join Date: Apr 2007
Posts: 130
Downloads: 0
Uploads: 0
Default

The attack screen shows your approach to the target and the sub-target relationship.

On the toolbar at the bottom of the screen you see a button with a compass (the thing that draws circles) on it. That switches you between the two types of maps, Navigation and Attack. Navigation lets you do the course plotting and has the land masses, shallows, ports, things like that. The Attack Screen has just your ship and the target(s). If you have your scope(s) on a ship you can see the orientation of the sub and target and there's usually lines extending from either your bow or stern, depending on which tubes you have selected.

You can use the Submarine School in the Main Menu to practice yuor torpedo attack and get used to it.

Anyway, as the man said above make sure the light on the bottom left corner of the TDC is NOT red. If it is, click to turn it off. (The TDC is the box with the dials on the left side of the periscope viewing screen.)
UnSalted is offline   Reply With Quote
Old 06-05-07, 10:18 PM   #11
Reaves
The Old Man
 
Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
Uploads: 0
Default

If you bring up the target details screen (sliding window on the left when at UZO or PSCOPE) you can then go to your torpedo settings. If you always miss on a certain angle you can compensate by making the torpedo head a little to the other way.

Are your targets moving extremely fast?

Try opening your torpedo tube (q key) while lining up the shot. It means the torp will be in the water quicker meaning less chance of a miss. You can only open one tube at a time unfortunately though.
__________________
Reaves is offline   Reply With Quote
Old 06-05-07, 10:23 PM   #12
clayp
The Old Man
 
Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
Thanks guy's will try this stuff tomorrow...
__________________
clayp

clayp is offline   Reply With Quote
Old 06-05-07, 10:24 PM   #13
Reaves
The Old Man
 
Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
Uploads: 0
Default

Quote:
Originally Posted by clayp
Thanks guy's will try this stuff tomorrow...
Good stuff!

"NEVER GIVE UP! NEVER SURRENDER!"
__________________
Reaves is offline   Reply With Quote
Old 06-06-07, 05:02 AM   #14
StandingCow
Weps
 
Join Date: Jan 2007
Posts: 355
Downloads: 17
Uploads: 0
Default

Open your tube first, then wait about 5 sec or so.. and fire.

The reason you are missing is it doesn't take into consideration the door opening time.

I think its the Q key to open tubes.
__________________
StandingCow is offline   Reply With Quote
Old 06-06-07, 05:46 AM   #15
McBeck
Admiral
 
McBeck's Avatar
 
Join Date: Feb 2001
Location: Denmark
Posts: 2,027
Downloads: 15
Uploads: 0


Default

Quote:
Originally Posted by clayp
Thanks guy's will try this stuff tomorrow...
Still trying Clayp?
I give you credit for trying so hard

Do you place yourself ahead of the ship?

When you see the triangle, are you absolutly sure its for the ship you intend to hit? Its not another ship in the convoy?
__________________

"I like subcommanders...they dont have time for bull****!"

Proud member of the Subsim army of zombies
Becks website
McBeck is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:14 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.