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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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#32 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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![]() Quote:
![]() It is just the file made by Mraah, but with some erased lines, the dash circles and some angle marks. Sadly i cant do that you mentioned, my skills are on photoshop, and this do not draw... it is needed people with skills on Corel Draw or Autocad. I think so we must to be more than happy.... the 090-270 bug was fixed, the range rings was added by Mraah ... it is enough for me. |
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#33 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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Sadly the inclusion of an Alpha channel, do not recover the dark green PPI screen.
May be i made a bad alpha channel ? Do somebody made it and has the dark green screen ? |
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#34 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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![]() Quote:
Do you plan on uploading this as a mod? |
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#35 |
Stowaway
Posts: n/a
Downloads:
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You mod guys are freaking amazing!!
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#36 | ||
Bosun
![]() Join Date: Apr 2005
Location: Central Connecticut
Posts: 66
Downloads: 2
Uploads: 0
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![]() Quote:
And a BIG thanks to Mraah for all his hard work! ![]()
__________________
Dual core 2.8 Ghz HP Media Center running XP pro 2 Gb mem ATI X1650 w/512 Mb mem Realtek High Definition Audio |
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#37 | |
Mate
![]() Join Date: Nov 2002
Posts: 56
Downloads: 217
Uploads: 0
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![]() Quote:
Redwine, are you talking about the scope green background? My first modified dds has a slightly better transparency improving the beam halo and thus the general dark background compared to the initial file (check the screenies on my previous post). I did this one fast with an "extracted" alpha channel from a selection directly on the principal layer. I have made another file with the original alpha channel (from stock ppiCircles) wich looks better, I think. ![]() If you want to try it let me know. I'll upl the dds and tga with alpha (or the .psd file if needed). DS Last edited by DarkShip; 05-23-07 at 09:55 PM. |
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#38 | |||
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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![]() Quote:
I sended the file to him. I like it because it has not too much lines, is clear. May be if you like it Mraah can include it in the mod as another choice. ![]() If not i can send the file for you... Last edited by Redwine; 05-23-07 at 05:55 PM. |
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#39 | ||
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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![]() Quote:
Well ... here you have mines, may be you can check if i am making some thing wrong. I think so if we can do this the Mraah mod become 11/10 points !!! ![]() ![]() Download my attempts to put an Alpha channel to have the dark green PPI here... http://files.filefront.com/Radar_PPI.../fileinfo.html Please upload your file for me... |
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#40 |
Mate
![]() Join Date: Nov 2002
Posts: 56
Downloads: 217
Uploads: 0
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I got yours...
Plz, check mp thanks. |
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#41 |
Mate
![]() Join Date: Nov 2002
Posts: 56
Downloads: 217
Uploads: 0
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Here's the result with your file.
Let me know what you think. The background looks good to me and the beam transparency seems good. ![]() I have the files ready to upld for you (tga, dds and .psd) |
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#42 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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![]() Quote:
![]() Looks right as yours, with a dark geen background. I think so, it looks a little bit more realistic. What i done wrong with the alpha chanel ? Please, send the file to Mraah too, and may be he want the same alpha channel effect on his other files... ![]() Mraah ! are you there ? |
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#43 | |
Mate
![]() Join Date: Nov 2002
Posts: 56
Downloads: 217
Uploads: 0
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![]() Quote:
![]() Nothing's wrong with the alpha; your background layer is the problem. You have merged both the background and the circles ( with opacity too high). It's easier to separate in 2 layers -> Pure black in the background (opacity 100%) and circles in the foreground wich allows fine settings of the transparency saturation and color independently. I am upld your files at the moment. (mp soon) I have sent a message to Mraah but no answer so far. All my tga, dds and psd are ready to dl if he wishes to use them. Last edited by DarkShip; 05-23-07 at 07:36 PM. |
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#44 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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Nice!!!!!!!!!!!
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#45 |
Mate
![]() Join Date: Nov 2002
Posts: 56
Downloads: 217
Uploads: 0
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@ Redwine,
chk mp. Files ready ![]() |
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