SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-11-07, 12:01 PM   #1
SingeDebile
Seaman
 
Join Date: Apr 2007
Posts: 33
Downloads: 0
Uploads: 0
[REQ] More Fire

i would love to see a mod for this http://upload.wikimedia.org/wikipedi..._broadside.JPG

i think it would be increadible, even the little DD's should have some upgraded fire (would look awsome at night... and help them to look a bit more intimidating)
__________________
animal kingdom phylum
SingeDebile is offline   Reply With Quote
Old 05-11-07, 12:02 PM   #2
MaxT.dk
Rough night at Langtrees brothel
 
Join Date: Mar 2007
Posts: 480
Downloads: 0
Uploads: 0
Default

Looks crazy!

But should be moved to MOD forum with the [REQ] in the beggining of the thread name
__________________

http://maxt.dk/archives/2007/03/22/s...nter-4-cheats/
Get KillerSub MOD and bring the Hell back to Earth! The FUN way to play SH4! Now with Rail Guns!
MaxT.dk is offline   Reply With Quote
Old 05-11-07, 12:06 PM   #3
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,253
Downloads: 90
Uploads: 0


Default

Good idea to send it here for modders concideration!
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 05-11-07, 12:32 PM   #4
CaptainCox
Sea Lord
 
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
Default

Should not be to difficult...problem is I think there is no muzzle flash to modify...or?
__________________
CaptainCox is offline   Reply With Quote
Old 05-11-07, 12:43 PM   #5
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,253
Downloads: 90
Uploads: 0


Default

Quote:
Originally Posted by CaptainCox
Should not be to difficult...problem is I think there is no muzzle flash to modify...or?

Just who I was looking for on this little ditty
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 05-11-07, 02:40 PM   #6
CaptainCox
Sea Lord
 
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
Default

OK had a look at it...sort a

Stock Game



Modded (fast quick fix :p )


As you see the (fire ball) is not as big as in the pics posted by "SingeDebile"
I am not sure if changing the size of the texture actually makes it bigger...don't look like it so far. Did this quick and dirty just to see if I could...and well...it will for sure look more impressive in the dark .
To get something as awesome as in the pic in the 1st post i think we need to tweak something more...what? no idea at the mo, but something controlling the size of the muzzle flash...for short

DOWNLOAD LINK:
http://files.filefront.com/MUZZLE_FL.../fileinfo.html
__________________
CaptainCox is offline   Reply With Quote
Old 05-11-07, 02:43 PM   #7
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,884
Downloads: 946
Uploads: 5


Default

Nice work

RDP
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Old 05-11-07, 02:54 PM   #8
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,253
Downloads: 90
Uploads: 0


Default

Hey hey, I knew you were the man for the job! Nice work
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 05-11-07, 06:24 PM   #9
Julius Caesar
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default




Is this new with this mod when you get hit with a shell?
  Reply With Quote
Old 05-11-07, 11:10 PM   #10
Lagger123987
Grey Wolf
 
Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
Default

Nice Peetures!
Lagger123987 is offline   Reply With Quote
Old 05-11-07, 11:25 PM   #11
CaptainCox
Sea Lord
 
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
Default

@Julius Caesar are those pics from you using the Muzzle Flash mod?
__________________
CaptainCox is offline   Reply With Quote
Old 05-12-07, 12:41 AM   #12
CaptainCox
Sea Lord
 
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
Default

Did some testing and the game uses the same texture for the muzzle flash as for the impact. I remember someone saying that the impacts was to wimpy, but I wonder if this is not a tad to much. One could tone down the texture a bit or start looking for the actual script that the game uses to load the texture, and simply change it for a 2nd one for impacts...if that is possible I don't know.
__________________
CaptainCox is offline   Reply With Quote
Old 05-12-07, 01:16 AM   #13
CaptainCox
Sea Lord
 
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
Default

Tweaked it a bit. A little bit less intense colors and added a Alpha (something I hope helps tone it done a tad)
http://files.filefront.com/MUZZLE_FL.../fileinfo.html
__________________
CaptainCox is offline   Reply With Quote
Old 05-12-07, 08:46 AM   #14
Julius Caesar
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by CaptainCox
@Julius Caesar are those pics from you using the Muzzle Flash mod?
yes! pics were done using you mod.
  Reply With Quote
Old 05-12-07, 08:52 AM   #15
kakemann
Samurai Navy
 
Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
Default

Interesting stuff guys! Nice work!
kakemann is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:37 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.