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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Frogman
![]() Join Date: Jan 2007
Location: UK
Posts: 307
Downloads: 0
Uploads: 0
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Thanks Hitman, something to keep me busy tonight
![]() EDIT: Just had a quick look. That's a nice piece of work! Last edited by Vacillator; 05-11-07 at 03:28 AM. |
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#17 |
Watch Officer
![]() Join Date: Dec 2005
Location: Melbourne, Australia
Posts: 331
Downloads: 75
Uploads: 0
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Thank You Sir, You are a legend
![]() And it will keep me busy this weekend
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#18 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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![]() Quote:
http://rapidshare.com/files/30695272...itman.rar.html
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#19 | ||
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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A cut and paste weekend ahead! ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#20 |
Frogman
![]() Join Date: Feb 2005
Location: Florence Italy
Posts: 307
Downloads: 64
Uploads: 0
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TKS HITMAN WELL DONE JOB MATE::::
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#21 |
Navy Dude
![]() Join Date: Mar 2007
Location: Rome, Italy
Posts: 177
Downloads: 0
Uploads: 0
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Great job!
I will make two separated wheels, the first one (rear one) is already done! Thanks Maraz |
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#22 |
Subsim Aviator
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great work hitman... now whats the trick to printing out the transparancies without having the ink smear so easily?
also should the larger wheel of the front be glued to the larger wheel of the back as if one were printed on the back of the other or should these two move freely of one another?
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#23 | |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
Downloads: 0
Uploads: 0
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I've found in building a couple of these types of things that it really doesn't matter. My preference is to laminate the two biggest wheels together back to back. I don't use glue, as I always seem to get wrinkles.
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The U-Boat Commander of Love |
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#24 |
Subsim Aviator
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as i searched the store for laminating sheets, i thought to myself that laminating them together would be the best idea vs. using glue.
Im trying to figure out though what the best method to use might be for placing the transparant images on actual transparancy sheets.
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#25 | |
Pacific Aces Dev Team
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One day I will return to sea ... |
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#26 |
Subsim Aviator
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got a users guide?
I use slide rules regularly, but one has to know what each of the "scales" represents in order to effectively use the device. i picture tutorial would be great, but a written tutorial would be quite sufficient.
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#27 |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
Downloads: 0
Uploads: 0
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OK, I built the back side of the KM whiz wheel, and while fiddling with it I noticed a possible issue.
If you align the index on the small wheel (the red line) with 1 knot, it lands on 5400 meters. The conversion from meters to knots is approximately .515, so unless my thinking is incorrect, it should land on 5150 meters. When I checked the backside of my American whiz wheel, if you align the index on 1 knot you will hit just a hair over 5600, which is correct, the conversion from yards to knots is about .56. I will say that there is a caveat: I haven't had the chance to try it in the game yet. I don't know if it will cause a miss. One way to fix that problem would be to align the transparent pointer with the mark just past the "16 minute" mark on the inner wheel. I'm going to try it as-is, and see if it works. If it does, no big deal. If not, I just taped that transparent arrow to the back of the inner wheel, so I can move it if necessary. Again, Hitman, an EXCELLENT job. 'Tis a thing of beauty when built. I can't wait to build the other side!
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The U-Boat Commander of Love |
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#28 |
Pacific Aces Dev Team
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![]() ![]() Looks like I forgot to update the time wheel mark from the US tool template ![]() I will upload in some minutes a corrected central wheel ![]()
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One day I will return to sea ... |
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#29 |
Pacific Aces Dev Team
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OK, I have uploaded a hotfix with a new middle wheel template (corrected), and updated both SW and NO SW packs with that wheel. Anyone who has already downloaded the pack can get the corrected middle wheel that way. It is the same for both versions (SW and NO SW).
If you have already printed the wheel, and don't want to waste paper, ink or money in re-printing the fixed wheel, just move the speed cursor to align with the mark before the 1-50, instead of with the original red mark. Here is an image showing the exact new orientation of the speed cursor: ![]() I apologize for the inconveniencies ![]() ![]() ![]() ![]() ![]()
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One day I will return to sea ... |
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#30 | |
Pacific Aces Dev Team
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![]() Quote:
![]() I have not yet built my own wheel, just printed the sheets, which is probably why the error went unnoticed.:hmm: I had no problems printing in transparent sheets. Just ask in your store for transparent sheets specifically designed for printers, and then laminate them together with a thicker transparent plastic piece you can cut well. Worked for me ![]()
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One day I will return to sea ... |
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