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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Lieutenant
![]() Join Date: Mar 2006
Location: Deep River, CT
Posts: 255
Downloads: 1
Uploads: 0
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Frank ![]() |
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#17 | |
Medic
![]() Join Date: Jul 2003
Location: Cambridge, UK
Posts: 167
Downloads: 2
Uploads: 0
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#18 |
Sailor man
![]() Join Date: Apr 2007
Location: Southern Indiana
Posts: 46
Downloads: 10
Uploads: 0
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I hope that I'm not repeating something that has already been posted somewhere, but since Spectre-63 asked here's a chart I created ten years or so ago for SHI. There are some notes at the bottom on torpedos in that game and a page of notes on how I used the chart (separate worksheet in the Excel file). This chart is trig based (I left the formulas in the file if anyone is interested) and indicates the effective distance apart that torpedos will be vs. distance to target. As you can see, normally very small offset angles will be used - the SHI manual is way wrong on this topic by the way.
http://dmrtc.net/~jwolford/Gyro%20Offset.htm This information is posted on SubGuy's website and also on a Polish site as well. SubGuy has several pieces of information posted which should still be useful for SHIV by the way. I originally did the chart and several other technical projects and missions for Jim Atkins to post on his old SilentHunter.com website. SubGuy's website (he is also a SUBSIM member, but not playing SHIV yet AFAIK): http://www.enemybeneath.com/ ![]() |
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#19 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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Sorry Prof, rough guess,from a rolling deck,& to much SHIV. Need liberty,
Please ,go-figure : to hit at 8,000 yds. use chart. Best guess, ![]() |
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