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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
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Normally, I'd argue that the "mip filter optimization" and "sample optimization" should be disabled, as they sacrifice image quality for performance.
HOWEVER...with the GeForce 7-series, it doesn't matter much. The texture filtering has hardware optimizations that are hardcoded, and while changing these settings does improve things a touch, you can't do anything about the hardcoded optimizations. This means that the image quality is ALWAYS going to be quite a bit less when compared the GeForce 8-series or Radeon X1K-series (note the "High Quality" tests which show the optimizations disabled). Regarding the others:
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#17 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Thanks, that helps a lot.
![]() The difference in quality with AA and AF on is amazing. But I've just noticed a new problem: I have attached these settings to nVidia's "Silent Hunter III" game profile, which I assumed was loaded automatically when SH3 is loaded. But when I load SH3, it seems that it is picking up the global profile (ie no AA or AF etc) instead. Fixing it simply seems a matter of Alt-tabbing out of SH3 and Alt-tabbing back in again, but surely this should not be needed? Am I missing a step somewhere? Or doing something wrong? (91.47 drivers if it makes a difference) |
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#18 |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
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Again, been a while since I've had an nVidia card, and I rarely used it for Sh3 when I *did* have it, but that wouldn't surprise me. There are a number of titles that the nVidia driver doesn't really...well...understand. I remember "Lock On" was the same way - only alt-tabbing didn't really fix it. Instead, I just set the global settings for the games that I know never 'took' on launching, and set the per-game profile settings to other values, as needed.
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