SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-20-07, 03:50 PM   #46
GoldenRivet
Subsim Aviator
 
GoldenRivet's Avatar
 
Join Date: Mar 2007
Location: Texas
Posts: 8,726
Downloads: 146
Uploads: 0


Default

I seriously doubt if smoke was a large factor in spotting the U-boats

firstly... the U-boat exhaust smoke is very light even when the engine is turning out a lot of power

secondly, the u-boat has such a low profile in the water you would likley spot another ships smoke LONG before they spotted yours.
GoldenRivet is offline   Reply With Quote
Old 04-20-07, 04:03 PM   #47
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Exactly.
If AI was to be a factor, it should only be done
if a damaged engine effect was used.

Then spareingly.
  Reply With Quote
Old 04-20-07, 04:10 PM   #48
capt-jones
Helmsman
 
Join Date: Dec 2003
Posts: 109
Downloads: 328
Uploads: 0
Default

i drive heavy earthmoving diesel machinery for a liveing anything up too 400 tonnes and the only time a diesel will smoke is when you open the throttle there is a cloud of black smoke until it reaches maximum revs then the smoke disappears after about 2 seconds ,diesels are not dirty smelly machine that we have come too believe in fact they are very powerful at low revs they have lots of torque and very fuel efficient for thier size hence ships lorries trains cars .white smoke is unburnt fuel e.g . when starting a worn engine there is a lot of white smoke until engine warms up blue smoke is also a worn enigine that is burning oil i hope this helps and goog luck with the mod "smoke is good people who smoke is bad":rotfl:
capt-jones is offline   Reply With Quote
Old 04-20-07, 04:29 PM   #49
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default

Quote:
when starting a worn engine there is a lot of white smoke until engine warms up blue smoke is also a worn enigine that is burning oil
To be more precise, white smoke means that oil -lube oil- is being burnt together with the main fuel, which in old engines happens as the tolerances of the rods, valves, camshafts and such have decreased and lube oil leaks into the combustion chamber until the engine warms up and goes to normal tolerances. Blue smoke is more an outlet camshaft & valves common problem of old engines, as fuel is thrown out without the complete burn cycle being completed, and heated in the exhaust.

Quote:
the only time a diesel will smoke is when you open the throttle there is a cloud of black smoke until it reaches maximum revs then the smoke disappears after about 2 seconds
That's correct. Diesels rev up through adding only fuel to the mixture, not fuel+air like petrol engines, thus the more intensive combustion causes thicker smoke.
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 04-20-07, 05:09 PM   #50
Paajtor
The Old Man
 
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
Default

It doesn't matter that much...at sea, there's nearly always a breeze - or stronger - which will quickly spread the smoke from a relatively small sub-diesel.
Certainly when there are waves, which have an additional disturbing effect on aircurrents at surface-level.

Imagine how an albatros sailes the wind over the waves...smoke from a sub-diesel (emerging at nearly water-level) is more likely to be drawn downwards between two waves...and as soon as it pops over a wave, it's being grabbed by the wind, and dispersed.

In real-life, a watch-crew would probably be earlier alarmed by the smell, then by the sight of diesel-smoke...if the wind is right...and the source is close.
__________________



Paajtor is offline   Reply With Quote
Old 04-20-07, 08:10 PM   #51
Kaleun Cook
Chief
 
Join Date: Apr 2007
Location: ger
Posts: 313
Downloads: 25
Uploads: 0
Default

In Buchheim's "Das Boot" the commander uses the smoke at flank speed to cover the boat/its wake when they are operating on a convoy and see an escort at 180°...
Kaleun Cook is offline   Reply With Quote
Old 04-21-07, 02:04 AM   #52
JFL1
Sailor man
 
Join Date: Dec 2006
Location: Montreal (Quebec)
Posts: 44
Downloads: 2
Uploads: 0
Default

This mod looks very promising...
Thanks for your work, Privateer!
JFL1 is offline   Reply With Quote
Old 04-21-07, 07:38 AM   #53
Ubåtskapten
Soundman
 
Join Date: Feb 2007
Location: Sweden
Posts: 141
Downloads: 9
Uploads: 0
Default

In this clip the smoke puffs is briefly visible (1:48) and the boat is probably travelling relatively fast while being escorted out from the port.

Ubåtskapten is offline   Reply With Quote
Old 04-21-07, 11:59 AM   #54
java`s revenge
Ace of the Deep
 
Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
Default

Here a photo from my grandfather`s album. A dutch KVII sub.
Normal cruising and no smoke.

__________________
java`s revenge is offline   Reply With Quote
Old 04-21-07, 12:48 PM   #55
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Mostly, from what I've seen, my Diesel trucks,
And old video clips and such is this.

We would see more of a heat distorsion with a very light
whiteishy blueishy, tint from the bridge.

A minute amount of poof, if you will,
as we throttle up.

A slightly stronger tint of white at full throttle, but it should not
be over whelming, just a "dash".

Toss in a "pinch,...NO!!..Not THAT BIG!" of blueish-gray,
and we're close.

If I can get it attached to the Telegraph,
make it "Somewhat" player controllerable,
(by includeing a tweak file)

And include a few magic words.

Would we be close?

:rotfl: :rotfl: :rotfl:

PLEASE! All this is ment tounge in cheek!
So take it that way. OK?

:rotfl:
  Reply With Quote
Old 04-21-07, 12:52 PM   #56
GoldenRivet
Subsim Aviator
 
GoldenRivet's Avatar
 
Join Date: Mar 2007
Location: Texas
Posts: 8,726
Downloads: 146
Uploads: 0


Default

ok so i think we can all agree on a few key points

1. The U-boats DO produce smoke during periods of high powered acceleration.
2. The U-boats DO NOT produce smoke when at normal cruising RPM
3. This mod would be really cool if only someone could find a way to make the smoke appear BRIEFLY (3 seconds or so) under the following conditions...
A. Any time when starting The U-boat from a dead stop
B. Whenever you are on the surface and select the next
highest speed setting on the telegraph.
C. when ahead flank is selected for crash diving

I think we can all also agree that the smoke should not be too dark or too light in color and should be substantially smaller than a merchant's exhaust.
GoldenRivet is offline   Reply With Quote
Old 04-21-07, 01:00 PM   #57
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

I think you can tell from the pic I posted it is way smaller.
The new adjustments are lighter, smaller, and nearing the
"heat effect"
  Reply With Quote
Old 04-23-07, 06:46 AM   #58
nikbear
Sea Lord
 
Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
Default

BUMP,any news how this is going privateer,cause it looks fantastic
nikbear is offline   Reply With Quote
Old 04-23-07, 10:12 AM   #59
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Still going through the Sub stuff trying to tie the smoke to the Telegraph.
If I don't find a way there, I may tie it to the prop wake.
At least that would simulate start and stop of engines.
  Reply With Quote
Old 04-23-07, 12:36 PM   #60
nikbear
Sea Lord
 
Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
Default

Excellent,can't wait cause this will really add to the atmos when out on patrol
nikbear is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:09 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.