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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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WOW!!!! Now THIS is the look I was after! Running SH4 at 1600X1200 with 4XAA and 16X AF and this is the most BEAUTIFUL Naval sim I have seen!
Great Job Devs ![]() Now to fix the niggling smaller bugs..... and this will be a 100%, 10-10, 5 Star Sim worthy of every gaming magazine, website, and sim sites GAME OF THE YEAR award. |
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#2 |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
Uploads: 0
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Wait... So is the following still true or did you fgure something out to fix your fps?
Originally Posted by Faamecanic I still get bad FPS when I have all the goodies on (especially light shafts and 3D wake)...and my PC is no slouch....
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#3 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
Uploads: 0
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It was the light shafts and caustic effects (which I see no difference on or off). I turned those both off and works fine. 20+ fps.
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#4 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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Caustic effects ?
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#5 |
Master of Defense
![]() Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
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Caustic effects: The 'ripples' of light that show on the skin of the sub when it is submerged.
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#6 |
XO
![]() Join Date: Apr 2005
Posts: 416
Downloads: 68
Uploads: 0
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It would be nice if they could seperate the light shafts above and below water... below water it looks awesome, but above it gets a little tiresome and unrealistic sometimes.
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