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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Commodore
![]() Join Date: Mar 2007
Location: Jersey Shore
Posts: 606
Downloads: 20
Uploads: 6
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Salute UBI!
![]() mods loaded up well as well. except for small chrono mod.
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#62 | |
Ace of the Deep
![]() Join Date: Oct 2006
Posts: 1,177
Downloads: 0
Uploads: 0
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#63 |
Nub
![]() Join Date: Apr 2007
Posts: 4
Downloads: 3
Uploads: 0
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#64 |
Sonar Guy
![]() Join Date: Apr 2005
Posts: 399
Downloads: 10
Uploads: 0
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what vid card? ati doesnt support the feature known as bloom
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![]() Behold, the Glory of the Sh4 engine..... Morning strole off Tokyo Bay... |
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#65 | ||
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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Anyhow I browsed the threads and readme and dident see the following issues addressed. Was the "clipboard hang" issue addressed ? Are we able to turn off the radar now ? Lastly why not add a link or better yet paste the text of the patch notes into the anchor thread ? Thanks |
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#66 |
Nub
![]() Join Date: Apr 2007
Posts: 4
Downloads: 3
Uploads: 0
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Yes, it's an ati. Is it a driver problem? Maybe with new driver will be solved?
Thanks for your replay ![]() |
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#67 |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
Downloads: 15
Uploads: 0
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Seems like an ok patch so far although the change to proper res and FSAA has started to scare my system - running with everything maxed @ 16 x 12 with x4FSAA Boy, does the volumetric fog now make it cry! Still, it looks pretty. Changing the devedit stuff in the Main.cfg did have a positive effect this time though - I got an extra 8 - 10 fps after I switched that on. I'm going to mess with my Nivdia setting until I see a bit of an improvement. I might even just leave fsaa off altogether as it still looks pretty nice now without it.
I've only really played the torpedo training mission so far - managed 4 misses out of 4, lol, I can't believe it. The additon to the pos. keeper are nice but, unless i'm doing something wrong, the chronometer / speed readout is still broken. You do seem able to turn radar off now , though. I was getting bombarded by reports when I was leaving Midway so I turned it off - no more reports. Does anyone know whether there was a 'detailed wave ripples' graphics option in 1.1? I don't remember it but that might just be me. |
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#68 |
Gunner
![]() Join Date: Nov 2005
Location: Sweden
Posts: 93
Downloads: 0
Uploads: 0
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I just spent 30 mins looking at ships in the museum with high rez and FSAA. Then I jumped into some missions and noted that my radars worked (Very interesting to try out
![]() My gaaawd the graphics are sooo uprated with this patch. Not that graphics is everything but, it's important. And fun to gawk at. Well done developeromanians, this is the way to go! |
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#69 |
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
Uploads: 0
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Patch question..
Do you have to remove all mods before you install patch 1.2??
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#70 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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Yes and no...
Be safe and do it anyways some mods conflict others dont. |
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#71 |
Sea Lord
![]() Join Date: May 2004
Location: Northern Germany
Posts: 1,836
Downloads: 0
Uploads: 0
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Graphics are very nice, FSAA running properly.
Stop watch isn't fixed, I'd say. |
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#72 | |
Frogman
![]() Join Date: Apr 2005
Location: Kent, UK
Posts: 292
Downloads: 625
Uploads: 0
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#73 |
Samurai Navy
![]() Join Date: Apr 2005
Posts: 579
Downloads: 2
Uploads: 0
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Is it required? I don't know. It's recommended at least. In SH3, the patches would not work if any files weren't original. Even if the patch for SH4 does work, you will wind up with problems if you disable any of those mods later (the files will be replaced with original versions of the patch 1.1 files). So the best thing is to always remove any mods you have installed, run the patch over the original unmodified files, then reenable the mods selectively. That way you can tell which ones work and which do not without updating the mods.
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We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful. We have done so much, for so long, with so little, that we are now qualified to do anything with nothing. |
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#74 |
Watch
![]() Join Date: Apr 2007
Location: Idaho
Posts: 19
Downloads: 0
Uploads: 0
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Brings new meaning to the term silent service.. thanks for the link!
goodies no subsimmer could do without http://www.submarinestore.com/hw-kitchen.htm ![]() |
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#75 | ||
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
Downloads: 15
Uploads: 0
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![]() I saw an increase anyway, as I said. Didn't have any effect for me in 1.1 |
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