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Old 04-17-07, 09:42 AM   #1
Gizzmoe
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Default SUBSIM SH4 Patch 1.2 Bug & Discussion Thread

Link to the Subsim *** The Patch 1.2 Discussion Thread ***


Silent Hunter 4 patch v1.3: Where? When? What? thread

Download and install the SH4 v1.2 Patch before posting in this thread!

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Please post and discuss all bugs or errors of the 1.2 version here.

Once a bug has been confirmed by at least two more members we´ll add it to the Confirmed list.

Last edited by Onkel Neal; 05-24-07 at 04:50 PM.
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Old 04-17-07, 10:00 AM   #2
thumper
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Default 1.2 patch

Link does not work..
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Old 04-17-07, 10:02 AM   #3
Weigh-Man
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The link works fine for me
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Old 04-17-07, 10:03 AM   #4
Gizzmoe
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It works here. Try this one:
http://x6.no/downloads/silent_hunter_4_1.2.zip
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Old 04-17-07, 10:20 AM   #5
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Default 1.2.patch

Thanks gentlemen, that one works..
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Old 04-17-07, 10:20 AM   #6
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Default Awesome Job on 1.2, Dev Team!

You guys are the best. I have never seen a development organization release patches as fast and efficiently as you have done for a major title.

SH4 was a superb game before, but with the eye candy that FSAA brings, along with the various bugs fixed, you guys have a classic on your hands with this game. No wonder the product appears to be selling so well.

Cheers!
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Old 04-17-07, 10:25 AM   #7
Trip
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Default crash dive out of control bug

I kept a save-game of a sub that I could not dive to periscope depth just before a dive so I could test whether 1.2 fixed the problem or at least reported the damage or flooding that appears to cause the problem. However, that save game will not load, I get an error immediately saying 'load game failed'.

Other save games load fine. So I'll be interested to see if the problem occurs again.

Trip
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Old 04-17-07, 10:29 AM   #8
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Hmmm you kept a save game of the previous version 1.1? That's possibly why it didn't work. save games never have worked well in SH3 or SH4 when big changes are made.
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Old 04-17-07, 10:33 AM   #9
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Rolled back all mods with JSGME, installed Patch 1.2. Had to reconfig the Radio .ini file for my radio programs, reinstalled some mods with JSGME and all worked fine except that I had probs with RFB1.13 (only got the 1st screen loaded then froze, got a message with something about MENU not found !), REL-flavoured_to_taste loaded o/K right up to the final where the 'Please wait' notification then CTD. Seems that these two are not compatible to the 1.2 patch. Anyone had the same results. Shame really with RFB1.13 as I had really got used to this.
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Old 04-17-07, 10:34 AM   #10
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Quote:
Originally Posted by Trip
I kept a save-game of a sub that I could not dive to periscope depth just before a dive so I could test whether 1.2 fixed the problem or at least reported the damage or flooding that appears to cause the problem. However, that save game will not load, I get an error immediately saying 'load game failed'.

Other save games load fine. So I'll be interested to see if the problem occurs again.

Trip
Best thing to do is start a new patrol from the base , like Joea wrote patches don't work very well mid patrol.

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Old 04-17-07, 10:39 AM   #11
Gildor
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Default Attack screen still bugged

Just crossed the international date line from Pearl to Japan. Attack screen bug still happens. No Torpedo tracking once you cross the line.
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Old 04-17-07, 10:45 AM   #12
Barkhorn1x
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Quote:
Originally Posted by kevtherev
Rolled back all mods with JSGME, installed Patch 1.2. Had to reconfig the Radio .ini file for my radio programs, reinstalled some mods with JSGME and all worked fine except that I had probs with RFB1.13 (only got the 1st screen loaded then froze, got a message with something about MENU not found !), REL-flavoured_to_taste loaded o/K right up to the final where the 'Please wait' notification then CTD. Seems that these two are not compatible to the 1.2 patch. Anyone had the same results. Shame really with RFB1.13 as I had really got used to this.
You really cannot expect mods like FTT and RFB to work w/ patch 1.2. There were some fundimental CFG file changes made by the devs which invalidate the loading of these mods. I am sure both Beery and Ducimus will provide 1.2 compatible versions - I know Beery has already said that he would. Patience mate.
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Old 04-17-07, 11:16 AM   #13
Meridian
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The readme states that save games & Replays from previous versions will not work.

Radar still doesn't work when heading South 90deg to 270deg. Bugger.
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Old 04-17-07, 11:26 AM   #14
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Possible damage bug?

Just messing around in the submarine school, randomly ramming the various merchies - as you do! - but with no damage to my sub at all. Completely invincible. Did this for about 15 minutes. Then I tried to dive to periscope depth, there was a sudden and very long flurry of damage reports, and I sank all the way down to Davy Jones's.

Haven't experimented in the campaign yet, so don't know if this is just isolated to the sub school.
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Old 04-17-07, 11:27 AM   #15
melb00m
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Default UZO Bug

I noticed a minor rendering issue with 1.2: Seems the UZO view doesn´t scale to the resolution when not using 1024x768. There is a little part on top showing the scene behind the screen in 1280x1024. The bearing display is wrong, too.

System specs are P4 3,4 running Geforce 7800 GT (512 MB) and Windows XP.

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