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Old 04-09-07, 01:38 PM   #16
TLAM Strike
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No suprise here...

Quote:
NUKE SUBSIM SKIPPER
Periscopes are for wimps. Let's face it, any snapperhead can bring a WWII subsim to periscope depth, lock onto the red triangle and plug away. Real men never get closer than 8000 yards to their target. Your subsim of choice is made by a company in Waterford, Conn. You thrive on complex Target-Motion Analysis equations, deciphering broadband contacts, and gauging ESM signal strength. You are paler than Siberian stripper and proud of it. You long for the day you can take your Seawolf class nuke into an online game against a whole fleet of Type VIICs. One ADACP equals "make my day".
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Old 04-09-07, 01:48 PM   #17
kiwi_2005
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ROLE-PLAYING SUBSIM SKIPPER

Your taste in sub and naval games runs the gamut from Grey Wolf to Silent Hunter 4. You have tried them all, at varying realism options. Your a lit-tle old-er than the typical subsim skipper, and probably remember using a tape cassette player to load programs onto your Radio Shack TRS-80. Your primary joy is using your imagination to put yourself into the game. You are able to overlook little details like the crew appearing instantly on the bridge, or wonky AI: to you, these are easily worked into the story as a crew who are really light on their feet, and frigates that have green skippers. The game platform gets you halfway there, your imagination does the rest. You spend lots of time setting up your crew management so it's just right and may even talk to them. You relish managing support and logistics in games like Pacific Storm, Navy Field, and Silent War.

Spot on! But how did it know:hmm:

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Old 04-09-07, 01:54 PM   #18
Polak
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@kiwi

NASA knows everything.
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Old 04-09-07, 01:55 PM   #19
CptSimFreak
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A what what?

Quote:
ROLE-PLAYING SUBSIM SKIPPER
Your taste in sub and naval games runs the gamut from Grey Wolf to Silent Hunter 4. You have tried them all, at varying realism options. Your a lit-tle old-er than the typical subsim skipper, and probably remember using a tape cassette player to load programs onto your Radio Shack TRS-80. Your primary joy is using your imagination to put yourself into the game. You are able to overlook little details like the crew appearing instantly on the bridge, or wonky AI: to you, these are easily worked into the story as a crew who are really light on their feet, and frigates that have green skippers. The game platform gets you halfway there, your imagination does the rest. You spend lots of time setting up your crew management so it's just right and may even talk to them. You relish managing support and logistics in games like Pacific Storm, Navy Field, and Silent War.
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Old 04-09-07, 02:10 PM   #20
Oberon
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Originally Posted by Subsim Quiz

NUKE SUBSIM SKIPPER
Periscopes are for wimps. Let's face it, any snapperhead can bring a WWII subsim to periscope depth, lock onto the red triangle and plug away. Real men never get closer than 8000 yards to their target. Your subsim of choice is made by a company in Waterford, Conn. You thrive on complex Target-Motion Analysis equations, deciphering broadband contacts, and gauging ESM signal strength. You are paler than Siberian stripper and proud of it. You long for the day you can take your Seawolf class nuke into an online game against a whole fleet of Type VIICs. One ADACP equals "make my day".


My other half got Action Subsim Skipper, and my best-friend got Strategic Subsim Skipper.
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Old 04-09-07, 02:35 PM   #21
ASWnut101
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Suits me perfectly:

Quote:
NUKE SUBSIM SKIPPER
Periscopes are for wimps. Let's face it, any snapperhead can bring a WWII subsim to periscope depth, lock onto the red triangle and plug away. Real men never get closer than 8000 yards to their target. Your subsim of choice is made by a company in Waterford, Conn. You thrive on complex Target-Motion Analysis equations, deciphering broadband contacts, and gauging ESM signal strength. You are paler than Siberian stripper and proud of it. You long for the day you can take your Seawolf class nuke into an online game against a whole fleet of Type VIICs. One ADACP equals "make my day".
Now about the "sex-with-animals" question...
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Old 04-09-07, 03:58 PM   #22
Syxx_Killer
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Quote:
CASUAL SUBSIM SKIPPER

You fell in love with Aces of the Deep. Your playing style is relaxed, more for fun than historical accuracy. You always play Sub Command or Dangerous Waters from the NavMap (rightclick is your friend), if you ever ventured to play them at all. Probably you prefer WWII subsims like Silent Hunter 3, SH4 and Aces. You may try the manual TDC, but you prefer to leave the auto map contacts on, (blank maps scare you). Even though you know submarine skippers missed targets occasionally in real life, you cannot resist reloading a mission to take another shot at a 10,000-tonne troopship that got away. One ship, one torpedo, finished off with the deck gun--that's the creed you live by.
That's about it.
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Old 04-09-07, 04:10 PM   #23
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HARDCORE SUBSIM SKIPPER No doubt about it, you are hardcore. You are the kind of subsim player who pins up the Kriegsmarine gridmap on your wall, you use a redlamp when playing at night, your wife lets you know her mother is visiting by shouting "Alarm!" and you didn't know--or care--that Silent Hunter III has a save game feature. You cut your teeth plotting attacks in Gato, sank 28,000 tons in your first Aces of the Deep patrol, and played Dangerous Waters at 100% realism. You scoff at wannabes who whine about some niggling detail in a subsim but use the red triangle-infested auto TDC and auto-map updates. You never, ever, use anything but full realism.
You are the "sim" in Subsim.


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Old 04-09-07, 04:37 PM   #24
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Quote:
CASUAL SUBSIM SKIPPER

You fell in love with Aces of the Deep. Your playing style is relaxed, more for fun than historical accuracy. You always play Sub Command or Dangerous Waters from the NavMap (rightclick is your friend), if you ever ventured to play them at all. Probably you prefer WWII subsims like Silent Hunter 3, SH4 and Aces. You may try the manual TDC, but you prefer to leave the auto map contacts on, (blank maps scare you). Even though you know submarine skippers missed targets occasionally in real life, you cannot resist reloading a mission to take another shot at a 10,000-tonne troopship that got away. One ship, one torpedo, finished off with the deck gun--that's the creed you live by.

That'd be close, though I like DW and SHIII and now 4 equally.
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Old 04-09-07, 05:37 PM   #25
andy_311
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Hardcore Subsim Skipper.
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Old 04-09-07, 06:16 PM   #26
Polak
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Quote:
FANATICAL SUBSIM SKIPPER
You are the real deal. You have spent more time commanding a real submarine than playing Silent Hunter or Dangerous Waters. You don’t have a specific playing style, but you are always very calculated in your orders and maneuvers. You constantly get annoyed by the total lack of realism in submarine simulators. Sub simmers salute YOU!
Well look at that...
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Last edited by Polak; 04-10-07 at 06:29 AM.
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Old 04-09-07, 06:55 PM   #27
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Quote:
HARDCORE SUBSIM SKIPPER (...)
You are the "sim" in Subsim.
And now my prize, or your life, please.
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Old 04-09-07, 07:26 PM   #28
Onkel Neal
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Quote:
Originally Posted by Polak
@kiwi

NASA knows everything.
That's right, that's why I got their help
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Old 04-09-07, 09:43 PM   #29
jbt308
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Apparently I'm a hard-core subsimmer

But I think the autographed photo of Ernest Borgnine on my desk, and the red light in my room would've given that away.

(picture to follow)
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Old 04-10-07, 01:54 AM   #30
bookworm_020
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ACTION-ORIENTED SUBSIM SKIPPER
Oh hell, who are we kidding? Working TMA in Dangerous Waters is as exciting as watching paint dry. You want no part of it, and rightfully so, you are a man of action, the reason games with good graphics sell. You may try a hand at Silent Hunter 4 but only with fast reloads and never dud torpedoes. Who says you cannot sink a whole convoy and never drop below 16x time compression? And manual TDC? Are they crazy? If you wanted to work trig problems, you could do that in school. No, you like fast-paced games like Battlestations: Midway and Steel Tide. Blow stuff up real good! Zoom! Blam! Full speed ahead--look, a kitty!


I like my action but the trill of the hunt still gets my blood plowing every time! I'd get bored with a shoot em up, without some planning and having the sound of the active sonar in your ears I'd be ditching the game ASAP.

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