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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
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Time Compression - am I doing something wrong here?
I went ahead and tried my hand at my first patrol tonight, in an S-18 boat out of Cavite. It abruptly ended when the game CTDd on me when trying to get a range fix on a Japanese DD.
![]() Anyways, one thing tonight which really bothered me was how the game doesn't drop down to 1x time compression whenever the lookout crew spots a ship. By the time I manually get the game back down to real time, at least 30 minutes of real time have passed, and the ship is long gone. I have not modded my time compression settings at all. Is this something that other people are experiencing? |
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#2 |
Navy Dude
![]() Join Date: Mar 2007
Location: College Station, Texas
Posts: 173
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When my crew spots a ship/plane, a popup window gives me three choices (Dive, Maintain, Engage). Maybe you spotted a friendly ship, as ive noticed the watch crew ignore those.
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#3 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
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#4 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
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Is it possible to alter the cfg file for dropping TC at certain events? Like you can do in SH3 with SH3 Commander?
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#5 |
Sailor man
![]() Join Date: Oct 2005
Location: Forres, Scotland
Posts: 49
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When you spot something hit the backspace key, (pause) - you can then press the '+' key to advance to x1 normal time...much better than trying to halve speed repeatedly from a high compression rate. Worth noting also is that when you crew spot a plane and you get that popup offering a "dive to PD, maintain course, or engage the blighter" the game is still running while you decide which to click.
On time compression here's a wierd thing - there's a problem with slow updates, I think probably related to the 'draggy mouse' issue. If you are on a high time compression and the stopwatch is advancing in a very jerky manner, then higher compression rates can run slower than lower ones. I timed runs at 'Standard Speed' on one game, running for a minute of real time at 4096 and 1024, checking against the distance to waypoint on the map. At 1024 grpahics were smooth, at 4096 jerky - not usually so, I might add, but this whole mission had been at snails like pace so I was investigating all sorts to try to sort this out. At 1024, in 1 minute, my boat covered twice the distance that it did at 4096... given the 2/3 speed needed to cover long transits my trip Pearl-China took rather a lot of real time. Luckily not seen in my current mission, which is to go back to the same bit of China and drop another spy off, ie same mission as previous one. |
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#6 |
Ace of the Deep
![]() Join Date: Nov 2002
Location: No-good Missouri scum
Posts: 1,223
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You can manually modify the My Documents/SH4/Data/Cfg/main.cfg file under [Time Compression] for various things. I changed my 'Enemy Detected=8' to 1. You can also modify various other instances.
As for your CTD, LukeFF, try saving and reloading the game after you're well outside your harbor but before encountering any targets. Exit game and reload that save. I've had a few rare Stadimeter CTDs and they seem to be the first target I use the Stadi on after leaving base without saving and reloading.
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#7 | |
Fleet Admiral
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![]() The fact that the game does not pause and that the aircraft are still bearing down on me is probably a good thing for me to know. Thanks for pointing that out. |
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#8 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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#9 | |
Samurai Navy
![]() Join Date: Apr 2005
Posts: 579
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We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful. We have done so much, for so long, with so little, that we are now qualified to do anything with nothing. |
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#10 |
Loader
![]() Join Date: Jul 2007
Posts: 89
Downloads: 154
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I do not know how, but I seem to have misplaced my ship/aircraft spotted popup. Anyone know what file I should look in to fix this?
Also, I am running the following MODS. NSM ROW RFB RSRD OM V40X beta Any help with be appreciated. Update: The popup does not return even when I disable all MODS Last edited by Farinhir; 08-16-08 at 04:51 AM. |
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#11 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
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What happened is at some point you chose
alswys do this action. which for me is fine I always leave it permanently set on "maintain current orders" theres a way in the game control screens to reset it but I cant recall either I will find it shortly or someone else will pop in please standby................. |
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