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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Nov 2002
Location: Ireland
Posts: 65
Downloads: 28
Uploads: 0
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Hi lads,
I'm pretty bored with the AI's attempt at depth charging me. Is it possible to to use GWX's AI in the standard 1.4b SHIII? Which files do I need to copy over? I can't use GWX cos it slows my PC to a halt. Thanks Tony |
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#2 |
Pacific Aces Dev Team
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As far as I know, there is no specific "AI" file in SH3, but rather the AI behaviour -encoded- is finally modulated through other aspects -modified for good in GWX and NYGM- like: Sensors, visibility, etc.
So I'm afraid it is a large amount of stuff you would need to port. But if you want to improve Destroyer behaviour with no frame rate loss, then take a look at CB's site: http://www.ebort.com/ Hope that helps
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One day I will return to sea ... |
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#3 |
Bosun
![]() Join Date: Nov 2002
Location: Ireland
Posts: 65
Downloads: 28
Uploads: 0
|
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Cheers Hitman,
I've moved the sub to the med now and I'm using low res textures, so the frame rate is better. I'll just have to wait for my new PC. Tony |
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