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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Aug 2005
Posts: 25
Downloads: 8
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Hello all!
Sorry if this was asked elsewhere, but I didn't turn up anything when I searched. I noticed that my crew will report a "visual sighthing" but not give me a bearing, so I end up sitting there turning my head looking for it. I am playing a career on highest difficulty, but I would assume my watch will still give me a bearing. They don't give anything but a "ship sighted" aural cue, and the text only says the same thing. Let me know if I'm missing something? Let me know. Thanks! ~rb |
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#2 |
Lucky Jack
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My guys give bearing. It is also printed up in the text message. Is yours not there? I play in the hard set up with only the outside view unchecked.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#3 |
Watch
![]() Join Date: Aug 2005
Posts: 25
Downloads: 8
Uploads: 0
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There wasn't anything in my text box, but I will reconfirm when I get home tonight. I assumed it would function more or less like SH3, but this really caught me as odd.
I have realism at 100% (if that is the case why do we have an idea of easy-medium-hard on the career selection? I'm at the highest setting if it matters) but I can't imagine that is causing the issues. I will check again, but as a SH3 guy, I would have thought i would see it. The same went for A/C sightings for that matter. I don't get a bearing from my watch crew but only an "aircraft sighted!" message. I will post either way when I get home. Thanks for the reply ~rb |
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#4 |
Swabbie
![]() Join Date: Mar 2007
Posts: 5
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yeah my guys will give me a bearing and range to target for example they should say
Enemy ship spotted bearing 120 Long range Enemy ship spotted bearing 180 medium range Etc.. |
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#5 |
Watch
![]() Join Date: Aug 2005
Posts: 25
Downloads: 8
Uploads: 0
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Now I see the issue. There is a looping "ship spotted" file playing from time to time along with the associated text looping as well which *I think* is an already reported bug.
thanks for the help guys. |
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