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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
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Per above - there was a 'known bug' in Sh3 that a sub at snorkel depth, with the snorkel extended, had the same detectability as being outright surfaced.
Did this ever get fixed? By GWX or any mod? |
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#2 | |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
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#3 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
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It certainly has been fixed & included in GWX.
This does not mean that you are immune from detection when using the snorkel. ![]()
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#4 | |
GWX Project Director
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#5 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
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COOL!! Never had a snorkel in GWX so didn't know..
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