SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-27-07, 12:41 PM   #1
Bahger
Watch
 
Join Date: Mar 2007
Location: Los Angeles, CA
Posts: 27
Downloads: 0
Uploads: 0
Default Manual techniques for measuring target ship speed

This is not primarily a question about timing methods, although I use the Imperial measurement scale and will soon be investigating the best "rule of thumb" approach.

What I'd like to know is this: What is the way to mark a contact on the nav chart? If I observe a contact through binoculars or periscope, what is the best way to obtain precise coordinates and get them down onto the nav chart? And is there any way to record the time of the sighting, too? I guess I have the same question about other sensor output, i.e. how to mark sonar or radar contacts on the nav chart but it seems to me that mark one eyeballs are the sensors of choice in sub ops of this era.

The object here is to wean myself off of auto map update but I'm some way off and I have to master speed calculations by marking progressive contact locations on the nav chart and timing them. As always, many thanks.
Bahger is offline   Reply With Quote
Old 03-27-07, 12:43 PM   #2
Liszt_
Bosun
 
Join Date: Apr 2005
Posts: 67
Downloads: 0
Uploads: 0
Default

http://www.paulwasserman.net/SHIII/

Many of the techniques put together by Wazoo for SH3 are equally applicable to SH4.
Liszt_ is offline   Reply With Quote
Old 03-27-07, 01:15 PM   #3
tedhealy
Grey Wolf
 
Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
Downloads: 13
Uploads: 0
Default

#1 get the bearing overlay mod from the mod forum.
#2 use the info at the link provided.
tedhealy is offline   Reply With Quote
Old 03-27-07, 02:58 PM   #4
Bahger
Watch
 
Join Date: Mar 2007
Location: Los Angeles, CA
Posts: 27
Downloads: 0
Uploads: 0
Default

Great links, both, thank you. tedhealey, just checking, this is the mod you mean, right?
Bahger is offline   Reply With Quote
Old 03-27-07, 03:44 PM   #5
wetwarev7
Grey Wolf
 
Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
Uploads: 0
Default

Quote:
Originally Posted by Liszt_
http://www.paulwasserman.net/SHIII/

Many of the techniques put together by Wazoo for SH3 are equally applicable to SH4.
One thing though, distance was measured in km for SH3. In SH4, you can set it for imperial, which will measure distance(on the navmap) in nautical miles.
__________________
Guess I should change my sig since SH5 has an offline mode now
wetwarev7 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:14 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.