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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
![]() Join Date: May 2006
Location: madison wisconsin
Posts: 310
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yes the way incorrect concrete anti-erosion spikes around seawalls and ports are fantasy...yes they will become real but not for another 10 yrs yrs...wtf?....funds well spent on r-d....but the mouse pad is bug free!!!!!!!
Last edited by bunkerratt; 03-27-07 at 06:28 PM. |
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#2 |
Lieutenant
![]() Join Date: Jan 2007
Location: Toronto, Ontario
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I assume you mean these? They are called Tetrapods and were developed in the early 1950s by a French company. Only 5 years or so after WW2. I would assume that the Seabees would have used some kind of pre-fabricated coastal armour similar as this.
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U-46: Oct 1943 off Portugal ![]() |
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#3 |
Chief
![]() Join Date: May 2006
Location: madison wisconsin
Posts: 310
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either way it's still wrong..and any erosion control was done with riprap and steel ..and junk...my grandfather was a seabee in the pacific ..actulaay bothgrand parents and 2 great uncles...all naval service...but any way..it;s still a non existant item at this time...but the mouse pad was well researched
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#4 |
Lieutenant
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Location: Toronto, Ontario
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Well the fact that they are in the game doesnt change my way of playing. I can live with them. I didnt even notice them until I saw your post. I dont hang around the harbour much.
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U-46: Oct 1943 off Portugal ![]() |
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#5 |
Chief
![]() Join Date: May 2006
Location: madison wisconsin
Posts: 310
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i'm not trying to get ya mad at all ...it's just an observation..
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#6 |
Lucky Jack
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Thanks for noticing but there are more pressing issues that need attending first.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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