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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#406 | |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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Quote:
1. Open the following pathway: Ubisoft/SilentHunterIII/MODS. - Ok now unzip the "Fubar" skin and place it into the MOD folder. - Ok now open the following:Ubisoft/SilentHunterIII/JSGME application. - Ok when you open this you will see that skin on the left. - Ok click on the ">" button and transfer the mod over to the right. - Ok close all files. - Ok start game and enjoy. I hope that wasn't to confusing ![]() |
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#407 |
Swabbie
![]() Join Date: Mar 2007
Posts: 7
Downloads: 0
Uploads: 0
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My other problem is that the skins are being downloaded as .rar files and not .zip files why is that? and is there a way around that?
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#408 | |
Machinist's Mate
![]() Join Date: Mar 2005
Location: Uxbridge, England
Posts: 123
Downloads: 14
Uploads: 0
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#409 |
Officer
![]() Join Date: Oct 2006
Location: filton england
Posts: 246
Downloads: 0
Uploads: 0
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plus when it says trial, it still stays active and dosnt timeout. ive been using it for about 4 years
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#410 |
Chief of the Boat
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Welcome aboard Poseidon
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#411 | |
Lucky Jack
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http://www.filehippo.com/download_7-zip/
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#412 |
Swabbie
![]() Join Date: Mar 2007
Posts: 7
Downloads: 0
Uploads: 0
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Right I have got winRAR now and I have installed the skinz thanx a lot guys and by the way Fubar you make awesome skins
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#413 |
Swabbie
![]() Join Date: Mar 2007
Posts: 7
Downloads: 0
Uploads: 0
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Thanks all for all of your help it is greatly appreciated
Poseidon |
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#414 |
Planesman
![]() Join Date: Feb 2007
Location: Iron Coffin
Posts: 195
Downloads: 40
Uploads: 0
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I know you guys are busy but is there anyone who can make high quality late war VIIc skin?
Like this: ![]() (Heres direct link to image: http://img179.imageshack.us/img179/2672/pdvd008ry7.jpg) With Fubars skillls it should be easy i think. I tried to do it by myself but i have no idea how to made it high quality - you know: changing only resolution of stock textures to 2048x2048 doesnt help... (any ideas? maybe someone could do "Advanced skin tutorial"?) |
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#415 |
XO
![]() Join Date: May 2005
Location: Denver, CO.
Posts: 403
Downloads: 49
Uploads: 0
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Fubar,
Have you downloaded Cobalt's Type VIIC/41? Would like to see your talents on that great mod. Mast |
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#416 |
Mate
![]() Join Date: Aug 2006
Posts: 57
Downloads: 2
Uploads: 0
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I'm new to the whole issue of modifying skins, but I would like to learn.
Is there a resource on this site that documents the tools and procedures? Thanks |
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#417 |
Planesman
![]() Join Date: Feb 2007
Location: Iron Coffin
Posts: 195
Downloads: 40
Uploads: 0
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Check out this document by Danlisa
http://files.filefront.com/Skinning_.../fileinfo.html Its basic guide but its enough to begin with... |
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#418 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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![]() ![]() I need to add that the tutorial was created before the release of GWX and as such is geared towards the re-packing of the DAT files. This is not recomended in GWX, once the TGA files are extracted you can just use them as is in the textures folder.
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#419 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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#420 | |
Chief of the Boat
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