![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Mate
![]() Join Date: Mar 2005
Posts: 52
Downloads: 3
Uploads: 0
|
![]()
Anyone know of a use for it?
I can understand the uselessness of a 3d radio room...But, an attack map with no drawing tools? I really hope the standard toolkit gets added in the next patch (or someone finds the config file to mod) *ed: I always play with manual TDC, so, if it does have a use with AI TDC, I just wasn't aware of it... |
![]() |
![]() |
![]() |
#2 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
I would like the tool kit on the attack map to, wiered why they left it out. And maybe if they could also make it so that repeadedly clicking F3 would jump back and fourth between the nav map and the attack map.
Way to much button clicking going to and from the attack map currently. |
![]() |
![]() |
#3 | |
Weps
![]() Join Date: Jan 2007
Posts: 356
Downloads: 36
Uploads: 0
|
![]() Quote:
I would also like to have the option to be able to switch to yards rather than nautical miles on the attack map, given the TDC and sonar all use yards. |
|
![]() |
![]() |
![]() |
#4 |
Grey Wolf
![]() Join Date: Apr 2005
Posts: 798
Downloads: 3
Uploads: 0
|
![]()
The attackmap was always useless imo. Put all the tools on the navmap and it would be great.
__________________
"The power of the executive to cast a man into prison without formulating any charge known to the law, and particularly to deny him the judgment of his peers, is in the highest degree odious, and the foundation of all totalitarian government whether Nazi or Communist." - W. Churchill |
![]() |
![]() |
![]() |
#5 | |
Bosun
![]() Join Date: Apr 2005
Posts: 67
Downloads: 0
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#6 | ||
Grey Wolf
![]() Join Date: Apr 2005
Posts: 798
Downloads: 3
Uploads: 0
|
![]() Quote:
![]()
__________________
"The power of the executive to cast a man into prison without formulating any charge known to the law, and particularly to deny him the judgment of his peers, is in the highest degree odious, and the foundation of all totalitarian government whether Nazi or Communist." - W. Churchill |
||
![]() |
![]() |
![]() |
#7 | |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
Uploads: 0
|
![]() Quote:
Have you tried the Bearing Overlay by Plato in SHIV? I might work just the same as it did in SHIII.
__________________
"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
|
![]() |
![]() |
![]() |
#8 |
Mate
![]() Join Date: Mar 2007
Posts: 51
Downloads: 4
Uploads: 0
|
![]()
That uber relative bearing overlay isn't an easy plug-n-play in SHIV, at least it doesnt appear to be to my untrained eye. Differnt file names... different file formats etc.
I'd hug the person that ports this mod tho! THat tool is pretty much required to plot a manual solution with a reasonable workload. |
![]() |
![]() |
![]() |
#9 |
Gunner
![]() Join Date: Apr 2005
Posts: 95
Downloads: 8
Uploads: 0
|
![]()
Even on the Nav Map there isn't a course plotting tool with the rest of them. Not sure why they put it down the bottom and made it a button.
|
![]() |
![]() |
![]() |
#10 | |
Mate
![]() Join Date: Feb 2007
Location: Ukraine, Kharkiv
Posts: 53
Downloads: 37
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#11 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
I poked around last night to see if I can get SH3 style navmap tools working, and I have gotten them to work, but not completely to my liking. You can see what I have gotten so far here:
http://www.subsim.com/radioroom/showthread.php?t=108459 I'll try to do some more tonight on this. |
![]() |
![]() |
|
|