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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Stowaway
Posts: n/a
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jimimadride, this is the best SH4 mod I have seen so far. Excellent work. It was much needed.
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#17 |
A-ganger
![]() Join Date: Mar 2007
Location: Washington
Posts: 76
Downloads: 39
Uploads: 0
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how do i install this great color change?
i cannot figure it out
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USS Silversides [SS-236] USS Blackfin [SS-322] Well Done Pops |
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#18 | |
Sonar Guy
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Link: http://www.beerymod.com/sh3_003.htm Thanks for all your nice replies. I never mind that such a little change will get soo much interest. |
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#19 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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This is my favorite mod so far.
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#20 |
Torpedoman
![]() Join Date: Feb 2007
Location: Scotland
Posts: 117
Downloads: 5
Uploads: 0
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Great little mod Jimi... thanks a bunch!
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#21 |
Loader
![]() Join Date: Sep 2006
Location: Sneaking up on a carrier
Posts: 83
Downloads: 78
Uploads: 0
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Good correction. Thanks!
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#22 |
Sailor man
![]() Join Date: Jul 2006
Posts: 47
Downloads: 4
Uploads: 0
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Excellent! Very helpfull. Thank you for this.
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#23 |
中国水兵
![]() Join Date: Feb 2007
Location: Canada
Posts: 283
Downloads: 63
Uploads: 1
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Agreed...those yellow when on, yellow when off buttons were REALLY getting to me! Amazing how a simple sounding fix can change things so much!
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#24 | |
Watch
![]() Join Date: Feb 2007
Location: Holland
Posts: 28
Downloads: 2
Uploads: 0
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#25 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Manchester UK
Posts: 881
Downloads: 4
Uploads: 0
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This is one cool contribution
![]() ![]() ![]() I suspect this will not be the last of your contributions and look forward to other things you release. |
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#26 |
Medic
![]() Join Date: Nov 2002
Location: Tasmania
Posts: 167
Downloads: 22
Uploads: 0
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Great!
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Use of undefined constants causes assumptions! |
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#27 | |
Watch
![]() Join Date: Feb 2007
Location: Holland
Posts: 28
Downloads: 2
Uploads: 0
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#28 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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Silent Hunter III was the same way: You could hit, for example, the key for "Fire AA at closing air units only", and it'd stay white. Only later did they turn yellow when pressed.
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#29 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
Uploads: 0
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Fantastic little mod jimimadrid.
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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#30 |
Sonar Guy
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I changed the color for the mouse over the button back to light yellow. So you get three colors:
Dark Yellow for available buttons, light yellow for the button you rollover the mouseicon and green for pressed buttons. ![]() Link for download: http://www.file-upload.net/download-...nLamp.rar.html |
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