![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Weps
![]() Join Date: Jan 2007
Posts: 356
Downloads: 36
Uploads: 0
|
![]()
I'm enjoying the game, but I'm struggling with something (beyond figuring out manual targeting with a new system!)
We were told that the tradeoff for not having some of the eye candy stations like the SHIII Captain's cabin was that the stations we would have - though limited in number - would be far more interactive. Well, unless I'm doing something wrong, I can't for the life of me figure out why I would ever set foot in the control room. As far as I can tell, there is absolutely nothing to do there. I can't click on the crew to bring up their relevant orders, or go to their stations, or use or interact with any of the equipment. I can't transit to the nav map, attack map, or crew management panes through the control room. I can't even get a full set of information from the gauges - no C02, no battery, etc. As far as I can tell, the only thing I can do in the control room is leave the control room. I'm just starting out, so I'm probably missing something. But the Captain's cabin, so derided by many as useless eye candy, was in fact MORE interactive than the SHIV control room. I could lie down in the captain's bunk. Yup, lying down was a higher level of interactivity than I'm getting with the SHIV control room . . . I'm more than happy to be the bonehead that can't figure this out if it means having a control room station that does something. The conning tower works fine - I can use the sonar and radar by going to the stations. Any help here would be appreciated. |
![]() |
![]() |
![]() |
#2 |
Bosun
![]() Join Date: Sep 2002
Location: Atlanta GA
Posts: 64
Downloads: 0
Uploads: 0
|
Heh, I can't even use the radar...I must be doing SOMETHING wrong...
I too noticed the lack of interaction with the crew...now the control room (vital part of ANY boat) is itself eyecandy... ![]() |
![]() |
![]() |
![]() |
#3 |
Bosun
![]() Join Date: Feb 2007
Location: Germany
Posts: 65
Downloads: 0
Uploads: 0
|
![]()
I thought it was only me?
On the other hand, I can very well click the crew and they react. Just the links to the menus, as in SH3 seem to be missing. I also got radar-contacts reported, though I didn't equip my sub with a radar LOL
__________________
Greets, Capt.LoneRanger ![]() |
![]() |
![]() |
![]() |
#4 |
中国水兵
![]() Join Date: Jan 2004
Location: Germany
Posts: 275
Downloads: 135
Uploads: 0
|
![]()
The new command room annoys me as well. As I´ve said somewhere else, it feels like being glued to the bottom in a wax museum.
The most ridicules thing is that you can´t even read the main depth gauge! On the bridge the gauges are absolutely non-readable (or is it my graphic card???). First thing modders will probably do is give us readable dials like they did for SH3. I wonder whether the DevTeam ever PLAYED their own sim....? Cheers, AS
__________________
Whenever people agree with me I always feel I must be wrong. (Oscar Wilde) |
![]() |
![]() |
![]() |
#5 | |
Weps
![]() Join Date: Jan 2007
Posts: 356
Downloads: 36
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#6 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
Uploads: 0
|
![]()
I don't have the game. But if everything you say is true, I would say excellent post and points. The Command Room should be more interactive now than ever! Working and readable gauges for the 4th iteration in the series is a must! You would think it would be a given.
Even though I, as I said, I don't have the game, I just really like your post. And, although they supposedly read this board, I would like to recommend that you also post this on the Ubi SHIV forum. Just copt and paste, but perhaps change the title slightly to like... Control Room (Non)Interaction. ![]() Anyway, overall ![]() EDIT - If you don't want to post this on the Ubi forum I would like to ask your permission to do so. May I?
__________________
"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
![]() |
![]() |
![]() |
#7 |
Medic
![]() Join Date: Nov 2002
Location: Tasmania
Posts: 167
Downloads: 22
Uploads: 0
|
![]()
Id just like to be able to walk around. Its worse now not being able to change position at all.
__________________
Use of undefined constants causes assumptions! |
![]() |
![]() |
![]() |
#8 |
Torpedoman
![]() Join Date: Apr 2002
Posts: 112
Downloads: 22
Uploads: 0
|
![]()
This game isn't finished. It's so blatantly obvious!
![]() |
![]() |
![]() |
![]() |
#9 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
|
![]()
I've just started playing the game so I haven't been able to see all the little things it has to offer. However, I, too am kind of wondering about the control room.
I'm being optimistic. Maybe I'm just not doing something right...?
__________________
"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
![]() |
![]() |
![]() |
#10 | |
Weps
![]() Join Date: Jan 2007
Posts: 356
Downloads: 36
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#11 |
Soundman
![]() Join Date: Mar 2001
Posts: 148
Downloads: 83
Uploads: 0
|
![]()
My comments as to the value of this unfinished game...
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
#12 |
Commander
![]() Join Date: Dec 2001
Location: Newport Beach, CA
Posts: 470
Downloads: 41
Uploads: 0
|
![]()
'I could lie down in the captain's bunk.'
Thanks Rykaird, I had overlooked that space, that makes 12 modeled 3D spaces in SH3 in 3 compartments. I just got the game yesterday, and am just beginning to explore. I hope I find more than just the 2 in SH4, control room and conning tower. We're going to be spending a lot of time in the boat.
__________________
Commander Hiram Cassedy: "Tigrone has saved the Air Force and is now returning to Iwo Jima with 28 rescued zoomies." B-29 SNUFFY & THE SHIF'LESS SKONKS among them. I've a broom at the mast said he, for the broom is a sign for me, that wherever I go, I sweep the mighty sea. |
![]() |
![]() |
![]() |
#13 |
Gunner
![]() Join Date: Apr 2005
Posts: 95
Downloads: 8
Uploads: 0
|
![]()
There was a poll I remember awhile back that asked if people wanted more interaction with the sub or more content like more subs etc. Well to my surprize people wanted more content. I would have prefered more interaction even if I was only allowed to run one type of sub in the game. Being able to do more things, and be more interactive is what brings immersion for me and is what makes the game a simulation. At least alot more then being able to switch to a different sub every mission.
|
![]() |
![]() |
![]() |
#14 | |
Seaman
![]() Join Date: Apr 2005
Posts: 36
Downloads: 33
Uploads: 0
|
![]() Quote:
![]()
__________________
use="brain" emerge -vp life |
|
![]() |
![]() |
![]() |
|
|