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Old 03-21-07, 12:09 PM   #1
Barkhorn1x
Captain
 
Join Date: Apr 2002
Location: Davie, FL Grid DM 23
Posts: 544
Downloads: 60
Uploads: 0
Posted at UBI - Upcoming 1.1 SH4 Patch

Yep - here are the details:

Quote:
################################################## ##############################


HARD DRIVE SPACE

Windows will require additional free hard drive space for its operating system
(virtual memory). If you encounter the following message in an error dialog:
"Ran out of virtual memory", free up some more hard drive space.

To install Silent Hunter 4 - Wolves of the Pacific - Patch V 1.1 you will need approximately 200 MB free hard disk space for the full patch.

NEW FEATURES

New in game voices.
New stern and bow wave effects.
Added End Game movies - available only for campaign end of war.
Option to change the interface using Miles instead of KM.
Night filters for interface.
Added torpedo planes in the game.
Added, medals, calendar, New papers, Hall Of fame and End campaign screens in Career Mode.
Added a "death camera"
Added the S-42 class to the game,


GAMEPLAY CHANGES
Patrol date is adapted to flotilla transfer date.
Tuning in efficicency mechanics.
Sensors tuning.
Tuning in submarine structure.
Added new orders in HUD.
Improvements to subsystem, crew and torpedo management screens.
Improved interface for rescue survivors interface.
Added tooltips on interface.
Added new Historical battles during campaign.
Added more Harbor traffic.
Added more "life" in frendly harbors.
Added more special units to enemy harbors and locations.
Added more abjectives in campaign.
Improved AI for merchant.
Corrected plane rosters for Japanese airbases and aircraft carriers.
Made the Radar Station inaccessible when the Surface Search Radar is not present onboard.


BUG FIXES
Menus tuning
Removed the AI bugs from the game.
End of War bug fixed.
Removed bugs regarding save/load/replay.
Removed Multiplayer connections bugs.
Fixed randomly crashes during the game play, save and load.
What this tells us is that the shipped version was indeed an earlier one than the devs would have wanted.

Not addressed:
FSAA = and it probably just never will be
Resolution issue = it would be nice to get some feedback on this from the devs.
Barkhorn1x is offline  
Old 03-21-07, 12:10 PM   #2
hyperion2206
Ace of the Deep
 
Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
Uploads: 0
Default

Quote:
Originally Posted by Barkhorn1x
Yep - here are the details:

Quote:
################################################## ##############################


HARD DRIVE SPACE

Windows will require additional free hard drive space for its operating system
(virtual memory). If you encounter the following message in an error dialog:
"Ran out of virtual memory", free up some more hard drive space.

To install Silent Hunter 4 - Wolves of the Pacific - Patch V 1.1 you will need approximately 200 MB free hard disk space for the full patch.

NEW FEATURES

New in game voices.
New stern and bow wave effects.
Added End Game movies - available only for campaign end of war.
Option to change the interface using Miles instead of KM.
Night filters for interface.
Added torpedo planes in the game.
Added, medals, calendar, New papers, Hall Of fame and End campaign screens in Career Mode.
Added a "death camera"
Added the S-42 class to the game,


GAMEPLAY CHANGES
Patrol date is adapted to flotilla transfer date.
Tuning in efficicency mechanics.
Sensors tuning.
Tuning in submarine structure.
Added new orders in HUD.
Improvements to subsystem, crew and torpedo management screens.
Improved interface for rescue survivors interface.
Added tooltips on interface.
Added new Historical battles during campaign.
Added more Harbor traffic.
Added more "life" in frendly harbors.
Added more special units to enemy harbors and locations.
Added more abjectives in campaign.
Improved AI for merchant.
Corrected plane rosters for Japanese airbases and aircraft carriers.
Made the Radar Station inaccessible when the Surface Search Radar is not present onboard.


BUG FIXES
Menus tuning
Removed the AI bugs from the game.
End of War bug fixed.
Removed bugs regarding save/load/replay.
Removed Multiplayer connections bugs.
Fixed randomly crashes during the game play, save and load.
What this tells us is that the shipped version was indeed an earlier one than the devs would have wanted.

Not addressed:
FSAA = and it probably just never will be
Resolution issue = it would be nice to get some feedback on this from the devs.
I was faster than you!:P See:http://www.subsim.com/radioroom/showthread.php?t=108143
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Old 03-21-07, 12:11 PM   #3
Barkhorn1x
Captain
 
Join Date: Apr 2002
Location: Davie, FL Grid DM 23
Posts: 544
Downloads: 60
Uploads: 0
Default

Ha! You are right

One of the mods will merge.
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Old 03-21-07, 12:14 PM   #4
hyperion2206
Ace of the Deep
 
Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
Uploads: 0
Default

Quote:
Originally Posted by Barkhorn1x
Ha! You are right

One of the mods will merge.
I'm sure our 2 threads could co-exist peacefully!
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Old 03-21-07, 12:16 PM   #5
Gizzmoe
Silent Hunter
 
Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
Default

Already posted here:
http://www.subsim.com/radioroom/showthread.php?t=108143
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