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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 |
A-ganger
![]() Join Date: Apr 2005
Posts: 78
Downloads: 11
Uploads: 0
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I've been in some heavy rainstorms, you'll eventually see that.
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#77 |
Machinist's Mate
![]() Join Date: Jan 2007
Location: 400 meters to your right, calculating your speed
Posts: 126
Downloads: 35
Uploads: 0
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sweet
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#78 |
Captain
![]() Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
Uploads: 0
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Thanks scalelokt. Any thoughts on the new dynamic radio messages? Exactly how do you tune different frequencies (as the devs have stated) without a radio room?
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"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla |
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#79 | |
Sonar Guy
![]() Join Date: Apr 2005
Location: People's Republic of Cambridge
Posts: 379
Downloads: 118
Uploads: 0
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so far as i can tell though there's only one radio station available... |
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#80 |
Torpedoman
![]() Join Date: Jun 2005
Posts: 117
Downloads: 0
Uploads: 0
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Someone please answer the most important question: can we machine-gun lifeboats or not?
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#81 |
Nub
![]() Join Date: Apr 2005
Posts: 4
Downloads: 0
Uploads: 0
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In my version the event camera was not working. Has anyone else experienced this problem?
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#82 |
Swabbie
![]() Join Date: Aug 2005
Posts: 5
Downloads: 0
Uploads: 0
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I miss talking to the U-boat crew,they are just static and lifeless in SH4 now,it takes away from immersion
![]() The graphics and dynamic campaign are much improved in SH4,so is the crew management but the game is buggy. |
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#83 |
Machinist's Mate
![]() Join Date: Jan 2007
Location: 400 meters to your right, calculating your speed
Posts: 126
Downloads: 35
Uploads: 0
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I hadnt noticed the radio transmissions being any different that SH3. You hit "M" and have the option to read messages, send a status report, send a contact report. This is the first I've heard of changing radio frequencies and all that, I'll have to give it a shot.
As far as machinegunning lifeboats, I havent tried that but I will lol. One thing weird about the lifeboats though, is that all the ones I have seen so far have no one in them, just empty rafts floating around. A bug maybe? Not sure. Downed pilots appear in the water, but enemy life rafts are all empty so far. I havent experienced any problems with the event camera not working, however I have noticed that the framerate drops way down on the system I was on when the event camera comes on. Which was kind of surprising, so we ended up turning it off. As far as performance goes, there are a lot of graphics options in the game. The biggest system hog as far as I can tell is the option to make the water clear so you can see a few feet underneath it. My friend and I experienced a big difference in performance with that option on and off. When the game lags though it doesnt manifest in "choppy graphics". Its more like the mouse is slow to respond and everything just seems to have a delay to it. It got old fast so we turned the "clear water" off. Game looks really good with and without it, so it isnt a big deal. The bottom line though is that with all the graphics options off this game should run pretty smoothly on any computer that can play GWX as far as I can tell. If you want all the bells and whistles and for the game to still run smoothly you are going to need a pretty high end machine. The good news though is the game looks beautiful even with all the graphics options turned off, so those of you with average machines should be able to enjoy the game just fine. |
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#84 | |
Sonar Guy
![]() Join Date: Apr 2005
Location: People's Republic of Cambridge
Posts: 379
Downloads: 118
Uploads: 0
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#85 | |
Captain
![]() Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
Downloads: 54
Uploads: 0
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I'm sorry, but for me (a person who can't run applications at resolutions allowing me to see the great wall of china from space) not having FSAA KILLED GRAW for me. I had to shelve it because the graphics were absolutely disgusting. I figured the "step-ladder wire" pictures were because the game was beta but now I see its because Ubisoft lost their minds... again. Ok... maybe it sounds harsh (sorry Neal) but I'm really disappointed about this. I figure there is a 50/50 chance I'm just going to return it if its ANYTHING like what I got from GRAW. Graphics too sh#tty? Raise the resolution! Oh yeah... if you raise the resolution you get the framerate of a PINTO! If this is the case it's going back in the box and back to Ubisoft. I'm GLAD I didn't shell out for upgrades now.
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-- "There's little room in Tupolev's heart for anyone but Tupolev." ![]() |
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#86 |
Torpedoman
![]() Join Date: Feb 2004
Location: Here, sometimes there
Posts: 113
Downloads: 0
Uploads: 0
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One thing I like is the news feature in the radio messages (shame you don't actually get an audio notification for incoming RT but anyway...)
They must've done some research. I never even knew luxembourg was liberated by the allies! :p
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It all started with a goat, a golf club and a pack of Marlboro Red's... |
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#87 |
Lieutenant
![]() Join Date: Apr 2005
Location: Japan
Posts: 259
Downloads: 0
Uploads: 0
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Maybe it's only me but I think SH3's water (seen from the bridge) looks more natural. Yes, SH4's water has detailed "ripples" (whaddatheycallit) and animation but there's no white caps so water never breaks anywhere. It looks great on distance and it especially looks good in screenshots but on near sight it looks unnatural...to me..
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#88 |
Ace of the deep .
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I have a question . Are the watch crew affected by heavy seas ?
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#89 |
Captain
![]() Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
Posts: 504
Downloads: 0
Uploads: 0
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Trying to keep a positive mind bout SHIV.
However, graphics look a little weird to me on the screen shots that I've seen so far. They look... more like paintings than fotographs, if you know what I mean. Don't get me wrong, they look great, very well done and all that... they just don't look real to me... more like I'm seeing an animated feature instead of a regular movie. Any thoughts on this? |
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#90 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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![]() As for something I don't like about the game, the fact that they use meters is pretty wacky. This undoubtedly needs to be changed to feet.
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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