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Old 03-19-07, 09:38 AM   #1
IceGrog
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Default Breaking their backs?

Most of the time I usually try and hit my targets in amidships, that way if I off one or another I still might hit. Done pretty good at hitting them there. I’ve been thinking that out of all my sinking I think I’ve only seen one ship that I’ve broken it’s back, and it was a medium to large size.
So I guess my question is what’s the trick in breaking them in two.
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Old 03-19-07, 09:42 AM   #2
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With what version of SH3?

Stock - You can always 'break their backs' by using a mag pistol and by setting the depth to 1 to 1.5m under the keel.(calm weather, adjust for different sea states)

Supermods - GWX or NYGM - This has been made considerably harder to achieve. The same still applies however you are not assured a one hit kill due to the changes in compartment hit points.
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Old 03-19-07, 09:43 AM   #3
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I get very few broken backs. No matter, as long as they go down
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Old 03-19-07, 09:51 AM   #4
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Generally speaking you can still break a ship in two with a keel shot if it's relativelly small (like a Destroyer or a Small Merchant in GWX at least). If the ship is large then you will probably need more than one keel shots to sink it. To be honest I use keel shots only in desperate situations where I have a really bad AOB and I cannot hit the hull. As in real life you stand higher chances in actually sinking a target with a single torpedo by firing a well aimed shot at a "sweet spot" on the hull.
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Old 03-19-07, 09:59 AM   #5
IceGrog
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Quote:
Originally Posted by danlisa
With what version of SH3?

Stock - You can always 'break their backs' by using a mag pistol and by setting the depth to 1 to 1.5m under the keel.(calm weather, adjust for different sea states)

Supermods - GWX or NYGM - This has been made considerably harder to achieve. The same still applies however you are not assured a one hit kill due to the changes in compartment hit points.
Forgot to mention it,,,,,,,i use GWX,,,,,, but it doesn't have all the diamonds in it like your signature danlisa
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Laid down: 21 Nov, 1939, Blohm & Voss, Hamburg
Commissioned: 7 Nov, 1940
Commander: Kptlt. IceGrog von Ritter
Sunk: 12/11/1940, 01/01/1941, 10/16/1941, 01/16/1942, 08/04/1943

.................................................. ..........
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Old 03-19-07, 10:12 AM   #6
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I was surprised to do it with the deck gun the other day on a small merchant. Went down very quickly.

Nemo
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Old 03-19-07, 10:17 AM   #7
danlisa
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Quote:
Originally Posted by IceGrog
Forgot to mention it,,,,,,,i use GWX,,,,,, but it doesn't have all the diamonds in it like your signature danlisa
BLING

The same ruling still applies to keel shots and as Captain Nemo has stated most ships in GWX have a 'Sweet Spot' & if you can hit this then you can achieve a one hit kill. From my experience though, these are hard to find and not easy to replicate.
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Old 03-19-07, 10:19 AM   #8
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Quote:
Originally Posted by IceGrog
Most of the time I usually try and hit my targets in amidships, that way if I off one or another I still might hit. Done pretty good at hitting them there. I’ve been thinking that out of all my sinking I think I’ve only seen one ship that I’ve broken it’s back, and it was a medium to large size.
So I guess my question is what’s the trick in breaking them in two.
I don't think there is any trick but it sure seems a bit easier with calmer seas.

Check your fish running depth and make a mental note of different keel depths of various ships. In WAC there's tons & tons of different ships so that never gets old.
I may be guessing but are you trying to do this consistantly with 1 torpedo?
To luck!

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