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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
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I ask because I remember SHIII was maxed at 1024x800 (I think). It could be increased with some DirectX tool I recall, but high resolution were not offically supported.
I have preoredered the game, but am a little worried about the rush to get this game out and am expecting bugs-a-plenty. If they have had to leave out features they wanted to include like radio-room etc because of time constraints, then that does not fill me with confidence that this will be a bug free ride. SHIII had several annoying bugs on first release - many of which were fixed by modders. Looking forward to it... just not getting carried away just yet... |
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#2 |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
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SH3 supports 1024x786, SH4 all resolutions, including wide-screen.
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#3 |
Commodore
![]() Join Date: May 2006
Location: That lil island above france
Posts: 601
Downloads: 0
Uploads: 0
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800x600 is as high as it goes
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#4 | |
Samurai Navy
![]() Join Date: Feb 2005
Location: Fresno, CA.
Posts: 581
Downloads: 95
Uploads: 0
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Ark -------------- Vista 64-bit SP1 Asus P6T Deluxe mobo Core i7 920 @ 3.8ghz 6GB G.Skill DDR3 1600 Evga GTX 285 SSC SB X-FI Fatality 640GB WD "Black" Dell 3007WFP-HC 30" LCD / Acer 23" H233H |
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#5 |
Torpedoman
![]() Join Date: Apr 2002
Posts: 112
Downloads: 22
Uploads: 0
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I heard that SH4 doesn't support anti-aliasing. Is this true? If so, bummer...
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#6 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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Yet to be officially confirmed or refuted.
JCC |
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#7 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
Uploads: 0
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Yes, we are anxiously awaiting to find out whether or not Anti-Aliasing is included as a 'feature', whether it be included in-game or the ability to use your video card driver's built-in AA.
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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#8 |
Chief
![]() Join Date: Apr 2004
Location: Western NC
Posts: 325
Downloads: 0
Uploads: 0
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Damn, this sucker BETTER support anti-aliasing AND wide screen! I've got a really HOT SLI rig and I've been waiting for this for LOOOOONG time!
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Retired US Army Paratrooper Virtual Sub Skipper |
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#9 |
Swabbie
![]() Join Date: Mar 2007
Posts: 8
Downloads: 5
Uploads: 0
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You can crank up the resolution to 1920*1080 16:9 60 Hz, 1920*1200 8:5 60 Hz or 1920*1440 4:3 60 Hz. If you have enough grunt under the hood
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#10 |
Torpedoman
![]() Join Date: Feb 2007
Location: Scotland
Posts: 117
Downloads: 5
Uploads: 0
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Welllllll... I ain't no graphics guru, but if it's anything like Oblivion, chances are it'll support AA (+HDR +Bloom) no problem, if you have a top-end card, but only AA, or HDR (not both simultaneously) on a lower-end card. Seriously though, I can't imagine it being completely incapable of hardware AA unless it has its own proprietary inbuilt filtering. I guess we'll find out soon enough.
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#11 |
Ace of the deep .
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ShipShape can tell you now , he says he has SH4 .
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#12 |
Silent Hunter
![]() Join Date: Jul 2005
Location: Swansea
Posts: 3,903
Downloads: 204
Uploads: 0
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640 x 480 with 256 colours
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Well, here's another nice mess you've gotten me into. |
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#13 | |
Torpedoman
![]() Join Date: Feb 2007
Location: Scotland
Posts: 117
Downloads: 5
Uploads: 0
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