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Old 03-15-07, 10:03 PM   #1
Reece
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Default GWX with more capital ships & more traffic.

Hi, although I like GWX I do find it frustrating coming across ships, they are rare & usually only by accident, although this is probably close to reality I play the game more so for enjoyment. It has taken me atleast 12 hours to edit the Campaign_RND.mis file to what I like & have changed it so that there is more traffic & more of them reported, as well as a greater chance of coming across capital ships.
I would upload this for anyone who wants a copy however I don't want to step on toes as this isn't my mod & creators may not appreciate my intentions no matter how good they be, so if anyone from the GWX team can authorise this I will gladly put it up!
or not!

This ofcourse would not be an official GWX mod.
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Old 03-15-07, 10:09 PM   #2
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Go for it.
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Old 03-16-07, 12:00 AM   #3
Reece
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Thanks Jaesen.
Instructions etc supplied, can download here:
http://www6.rapidupload.com/d.php?file=dl&filepath=28515
or:
http://files.filefront.com/GWX_More_.../fileinfo.html
Cheers!
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Old 03-16-07, 12:03 AM   #4
Mush Martin
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I Already have enhanced layers that have more escorts and more
type 2s among the escorts and also has Improved air for gwx
worked in this should round it out nicely.

thanks.
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Old 03-16-07, 04:14 AM   #5
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Quote:
Originally Posted by Reece
Hi, although I like GWX I do find it frustrating coming across ships, they are rare & usually only by accident, although this is probably close to reality I play the game more so for enjoyment. It has taken me atleast 12 hours to edit the Campaign_RND.mis file to what I like & have changed it so that there is more traffic & more of them reported, as well as a greater chance of coming across capital ships.
Cool beans!
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Old 03-16-07, 09:25 AM   #6
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Thanks Reece.

I know what's involved sorting through the campaign layers. So thanks for this, I'm looking forward to some Capital Tonnage.
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Old 03-16-07, 09:39 AM   #7
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Yep not easy reworking those files

Fair play to ya

Shame you will have to do it all again for 1.03
:rotfl:

J\K

You can use a prog such as Winmerge to pick up any alterations and copy across to the new one
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Old 03-16-07, 12:15 PM   #8
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'Winmerge' ? That sounds really interesting BBW; I think I'll check it out
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Old 03-16-07, 01:33 PM   #9
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http://www.snapfiles.com/download/dlwinmerge.html
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Old 03-16-07, 03:05 PM   #10
The Munster
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Quote:
Originally Posted by jimbuna
Thanks for the link, very good indeed :rotfl:
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Old 03-16-07, 04:00 PM   #11
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Quote:
Originally Posted by Kpt. Munson
'Winmerge' ? That sounds really interesting BBW; I think I'll check it out
Get yer mind out of the gutter, Kapitan Munson.
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Old 03-16-07, 04:34 PM   #12
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Quote:
Originally Posted by shegeek72
Quote:
Originally Posted by Kpt. Munson
'Winmerge' ? That sounds really interesting BBW; I think I'll check it out
Get yer mind out of the gutter, Kapitan Munson.
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Whos mind is in the gutter ?
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Old 03-16-07, 04:36 PM   #13
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Well, normally it would be mine a suppose But I'm stumped this time :hmm:
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Old 03-16-07, 05:30 PM   #14
gdogghenrikson
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Quote:
Originally Posted by bigboywooly
Yep not easy reworking those files

Fair play to ya

Shame you will have to do it all again for 1.03
:rotfl:

J\K

You can use a prog such as Winmerge to pick up any alterations and copy across to the new one

what GWX 1.3 when, where...I want. I want. I want.
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Old 03-16-07, 05:33 PM   #15
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Not to hijack Reece's thread too much

GWX 1.03 is in testing stage at the moment
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