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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Mar 2007
Location: malaysia
Posts: 24
Downloads: 20
Uploads: 0
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GWX1.02 vulnerability mod?
any vulnerability/full vulnerabilty mods for GWX1.02?
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Not that I know of
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#3 |
Rear Admiral
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Start play with those HK groups
they will teach you the meaning of Vulnerable ![]()
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#4 | |
Chief of the Boat
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#5 | |
Lucky Jack
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#6 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
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What about; if there was a MOD which actually made the U-Boat, less vulnerable, say, a MOD which restored the bulletproofness (that even a word?) To the U-boat so that machine guns don't cause you to lose Hull Integrity? Though that would seriously reduce the danger of aircraft again right back to a stock value, but for the more inexperienced players, it could be a great training tool so they could learn how to position the boat when they want to fight a plane, or allow them to learn when to crash dive and when not to.
I wouldn't use it, because planes are no issue to me, I like the fact they are a big threat, as in reality planes bagged more U-boats than the destroyers did. |
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#7 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Get working then Pen
Your next mod awaits |
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#8 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
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You must be kidding? I wouldn't know where to start or how to make that kind of a change!
All I did was adjust 9 cfg files to restore the ahead slow throttle settings on the U-Boat to what they were prior to the first patch. |
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#9 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
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Though if I were to have a bit help, I would certainly be game to give it a try.
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#10 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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I imagine you will need to use the minitweaker to up the subs hit points
MM can help you there He has an armoured cruiser that dives too :rotfl: Not played with the minitweaker so cant help you there |
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#11 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
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Well ok then... Um... Would anybody be interested in helping the noobiest of all noob 'moders' in teaching her how to create a mod to restore the GWX U-boats to being bulletproof once more?
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#12 |
Seasoned Skipper
![]() Join Date: Dec 2006
Location: Colorado Springs
Posts: 676
Downloads: 11
Uploads: 0
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Helloo, Penelope_Grey.
I do believe your Subs hitpoints can be modified using MiniTweaker since it can be used to modify the ships Hit Points (of course, 1 class at a time). Off Topic: I always wanted to say this to you, I really like your Avatar and I miss your old sig pic. The lady in it was very nice looking.
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#13 |
Lucky Jack
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I would like a indestructible U-Boat so I can really kick the Allies up the ar*e. And not worry about damage.
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__________________
Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#14 | |
中国水兵
![]() Join Date: Jul 2005
Posts: 278
Downloads: 0
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http://www.subsim.com/radioroom/showthread.php?t=106453 |
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#15 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
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OMG, just seen the mini-tweaker... Guys, I can't do this. Its way too complicated for me. I think I'll just have to stick to nagging them that can for mods, and thanking them profusely on delivery! LOL cause this is wayyyyyy out of my league.
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