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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Ace of the Deep
![]() Join Date: Oct 2006
Posts: 1,177
Downloads: 0
Uploads: 0
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SH4 Preview on IGN.AU
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#2 |
Captain
![]() Join Date: Apr 2002
Location: Davie, FL Grid DM 23
Posts: 544
Downloads: 60
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Thanks for the link.
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#3 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
Uploads: 0
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"The developer has obviously paid close attention to what fans found lacking about the last game (which admittedly wasn't much)"
If it wasn't much, how come GWX download is a few hundred megs ? ![]()
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#4 | |||
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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You linked to the wrong page. I ended up on Page 2, not Page 1:p.
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CO: "Navigator, what's our depth under keel?" NO: "Still a good 6 and a half metres, sir." CO: "Splendid. Go to silent running, and we'll be through this area in minu--" [Sub slams into sunken merchant at 4 knots] Quote:
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#5 |
Torpedoman
![]() Join Date: Apr 2005
Location: Tucson, AZ USA
Posts: 113
Downloads: 13
Uploads: 0
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Thanks for the link. Just makes it harder to wait....
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#6 |
Weps
![]() Join Date: Apr 2005
Posts: 359
Downloads: 46
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One of the biggest overhauls to the game is its crew management system. The last game might have been better titled "Sims - Naval Academy"; a huge chunk of playtime was devoted to figuring out who should have a lie-down in the crew's quarters. The stats of each and every crew member had to be monitored, and then painstakingly dragged and dropped into each crew position. It was labour-intensive, and as much fun as suffering from the bends.
HaHa.....this guys pretty funny!!!!! ![]() |
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#7 | |
Stowaway
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#8 | ||
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#9 | |
Torpedoman
![]() Join Date: Feb 2007
Location: Scotland
Posts: 117
Downloads: 5
Uploads: 0
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#10 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
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Very well written! Not over-funny, like many reviewers try to.
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#11 | |
Samurai Navy
![]() Join Date: Feb 2005
Location: Fresno, CA.
Posts: 581
Downloads: 95
Uploads: 0
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LOL Maybe we will be able to shut off the "Sun Glare" and get FSAA back.
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Ark -------------- Vista 64-bit SP1 Asus P6T Deluxe mobo Core i7 920 @ 3.8ghz 6GB G.Skill DDR3 1600 Evga GTX 285 SSC SB X-FI Fatality 640GB WD "Black" Dell 3007WFP-HC 30" LCD / Acer 23" H233H Last edited by Ark; 03-06-07 at 09:36 PM. |
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#12 |
Grey Wolf
![]() Join Date: Mar 2001
Location: Sydney, Australia
Posts: 818
Downloads: 3
Uploads: 0
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Nice to see someone from my neck of the woods writing a review. Hmm, only 2 weeks from today until release....must go pre-order at local EB Games!
I hope they've not gone so far down the 'extra mission' route that we spend a disproportionate amount of time doing things OTHER than hunting merchant traffic (with a few warships as targets of opportunity). Being involved up close in large battles is, AFAIK, a load of bollocks..... |
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