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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
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Maybe you could mod the AI platforms using Shell weapons for AAA .. I mean in case they really have such capability IRL. PTGs especially.
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#32 |
Sonar Guy
![]() Join Date: Jun 2005
Posts: 382
Downloads: 3
Uploads: 0
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Agree with Dr Sid.
And hopefully in the near future we will see the 76mm with AA capability because in RL it has the capability. |
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#33 |
Navy Seal
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I also noticed in the db for the 76mm shell that the ballistic flag isn't checked. I checked it but It doesn't make a difference for AA but might make a difference when engaging land targets.
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#34 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
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I didn't find any effect.
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#35 |
Rear Admiral
![]() Join Date: Apr 2005
Posts: 11,866
Downloads: 0
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I've shot down my own Helo for fun many different ways. Not sure I ever tried the 76'r though
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