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#1 | |
Seaman
![]() Join Date: Jun 2005
Location: Silverdale WA
Posts: 42
Downloads: 1
Uploads: 0
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I was curious...I unistalled everything I had to do with SHIII in order to reinstall it, patch it, then mod it with the Grey Wolf mod. Now my question is I also uninstalled the Seawolves Submarines on the Hunt expansion pack for SHIII. Would reinstalling that conflict with the Mod...which I might add is extremely kick A**!!!...add to it? or take away from it. Recommendations plz? Thx.
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#2 | |
Mate
![]() Join Date: Sep 2006
Location: Germany
Posts: 52
Downloads: 74
Uploads: 0
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But hell no risk no fun, try it ![]() Maybe you need to install the game again when it didnt work, or save youre SH3 folder first. ![]() Greetings Gabriel |
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#3 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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You cannot install that mod over GWX or indeed NYGM\WAC 2
The Seawolves mod concentrates primarily on the Med and the campaign files reflect that Besides shipping name changes in GWX wont show after adding Seawolves and you will lose all new flotillas and theatres CTD is all you can expect You can however "pinch" some of the seawolves shipping to add to your GWX install if you want Anymod that includes campaign files can lead you to all sorts of problems if adding over another Unless it was designed for the mod you are adding too Seawolves was designed for SHIII and 1.4b patch only |
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