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#1 |
Torpedoman
![]() Join Date: Apr 2005
Location: Wales U.K.
Posts: 119
Downloads: 304
Uploads: 0
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I've always played out of the German or French ports but now with GWX installed I decided to go 11th Flotilla out of Bergen.So I'm way up in the northern latitudes,it's evening,the sky is cloudy with a very pale moon on the horizon,the sea is a very glassy,icy blue with Sobers whitecaps breaking beautifully on a heavy swell,the wind is howling in from Siberia the whole scene says COLD! and my poor Watch crew are very unsuitably dressed in open neck shirts with no gloves or caps.Anyone know for a mod to rectify this?
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#2 |
GWX Project Director
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Ummm, sail Southwards?
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#3 |
Grey Wolf
![]() Join Date: Apr 2005
Posts: 950
Downloads: 0
Uploads: 0
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Where can I download some of the best water mods?
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#4 | |
GWX Project Director
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It deserves some brainstorming here. |
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#5 |
Ace of the Deep
![]() Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
Downloads: 135
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Gee this is a great idea!
imagine a different set of clothes for different climes. Cold weather gear for up north Stock as it is for french and german bases Tropical for indian ocean Perhaps get Jscones to revise Commander to ask which area of operations your dealing with. Similiar to the fatigue mod or the weather generator already working in his latest versions.
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Nuke 'em till they glow! |
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#6 |
Lieutenant
![]() Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
Downloads: 130
Uploads: 0
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Fubar had a skin like that, heres a few screens
![]() ![]() ![]() Download link here: http://mpgweb.de/downloads/index.php?act=view&id=1013 enjoy
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If you have an apple and I have an apple and we exchange apples then you and I will still each have one apple. But if you have an idea, and I have an idea and we exchange ideas each of us will have two ideas. G.B.Shaw ![]() |
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#7 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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![]() Quote:
Indeed, the feature is already used to force the correct water textures for Med and Arctic campaigns (non-SH3Cmdr users only ever get Atlantic water textures in their campaigns regardless of where they are due to a stock "bug"). You just need to plonk your Med crew textures into the \Flotilla\907\data\ folder and your Arctic ones into \Flotilla\906\data\. You can do the same for the Black Sea/Flensburg (30/33) and Atlantic/Indian (10) Flotillas, but you'll need to remember when to add and remove the files so that you don't get, for example, Black Sea textures after you've "moved" to Flensburg. |
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#8 |
Torpedoman
![]() Join Date: Apr 2005
Location: Wales U.K.
Posts: 119
Downloads: 304
Uploads: 0
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Thanks to all of you for your answers.
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