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Old 12-08-06, 03:50 PM   #1
Anvart
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Default Radar and Sonar rotation. Download.

******************
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Last edited by Anvart; 02-07-07 at 05:33 PM.
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Old 12-08-06, 04:03 PM   #2
Dimitrius07
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Holy........ , outstanding work you made there mate! Download it right now
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Old 12-08-06, 04:19 PM   #3
poor sailor
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Excellent work!
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Old 12-08-06, 04:22 PM   #4
Samwolf
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I take it that this mod includes your previous KDB Sonar mod, so if I use this one I don't need the KDB Sonar mod. Correct?
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Old 12-08-06, 04:47 PM   #5
THE_MASK
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Awesome work again , thankyou.
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Old 12-08-06, 05:09 PM   #6
Samwolf
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Quote:
Originally Posted by Anvart
Quote:
Originally Posted by Samwolf
I take it that this mod includes your previous KDB Sonar mod, so if I use this one I don't need the KDB Sonar mod. Correct?
Yes. Yes.
Thanks.

Another question, is the senors.dat from the 16KM or 8KM version of GW1.1a? Or does it make a difference?
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Old 12-08-06, 05:43 PM   #7
Txema
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Yes, awesome work, thank you !!!

Anvart, could you please check the Direction Finding loop antenna also (to raise it and to make it non visible while submerged)??

Thanks again !!!


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Old 12-08-06, 08:04 PM   #8
GT182
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Sounds good to me Anvart, anything to get more eyecandy. This might be one of the most waited for mods since the first days SHIII was played. JWD mate!
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Old 12-08-06, 08:11 PM   #9
Txema
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Quote:
Originally Posted by Anvart
Quote:
Originally Posted by Txema
Yes, awesome work, thank you !!!

Anvart, could you please check the Direction Finding loop antenna also (to raise it and to make it non visible while submerged)??

Thanks again !!!


Txema
Guys, what do you think about DF antenna rotation synchronous
with seconds arrow of chrono?
Turned on chrono (stop watch) antenna rotates, turned off antenna does not rotate.

Anvart,

It sounds like a good compromise !!!

But is it possible to make the antenna also non vissible while submerged?


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Old 12-08-06, 08:21 PM   #10
Pascal
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Default Cerise on the cake

Dear Anvart, you will be perfect when you will offer for free your famous (and invisible) mod turms burms buru burds files, for smiling people like me who do not use any NYGM TW 2.2 or RUB1.45 or Plougs 007 Mods.

And so, smilling people will have the pleasure to use your last and for sure excelent last mod easily. By advance, thank you.
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Old 12-08-06, 08:57 PM   #11
THE_MASK
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How do i correctly place in a lateral case of conning tower. NYGM 2.2/3

Last edited by THE_MASK; 12-08-06 at 11:02 PM.
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Old 12-08-06, 09:08 PM   #12
Mast
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Sweet! Big thanks Anvart!

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Old 12-08-06, 09:17 PM   #13
1mPHUNit0
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Aleeeee hoooooo aleeeeee hoooooo aleeeee hooooo
that's the way not Gwx way.
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Old 12-08-06, 09:41 PM   #14
Zinmar
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What does it mean without turms? As of right now I have NYGM 2.2 on my home system. Does the detector now work with this mod or is this just letting us see it rotate (WHICH IS INCREDIBLE SOUNDING!!!) Anyway, I am gathering that the readme will state what exactly I need to do and/or type in to get this operating for me?
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Old 12-09-06, 04:37 AM   #15
denis_469
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Anvart! Big thanks.
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