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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
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Just bought Ship simulator 2006 (i know there isnt about war and shooting, but its an excellent shipgame..) , and the graphics are marvellous!!!! I was wondering; What kind of engine is this based on, and can the wake textures be implemented into SHIII?
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#2 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
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find me the textures in SS2006, and we shall see.
and a few pictures will help too. I have a vague idea how wakes are done in SH III but am not saying i know all or that it is in faxct possible. Gimme some pics and some textures, and we shall see what is possible! ![]()
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#3 | |
Sonar Guy
![]() Join Date: Oct 2006
Location: USA/Norway
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Just kidding ya, beat me up if you feel like it ![]() Anyway, I tried the free demo of that sim. Not impressed, kinda boring. But that was just a small part of the game tho.. Why don't you show us a couple of screenshots? |
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#4 |
Helmsman
![]() Join Date: Apr 2005
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When SS is like FSX, i will buy it. Realistic, covers the whole world, features a lot of radio traffic, moddable etc. Now it is just like Call of Duty 1-3 = running in a tube.
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#5 | ||
Ocean Warrior
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![]() Yeah, its not a "war" game, but its kinda interesting, though. BTW: I'll fix some screens, and i look for the textures! ![]()
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#6 | |
Pacific Aces Dev Team
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http://www.quest3d.com/
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-- Vapor-ware is always easier to sell because there's no limit what it can do! |
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#7 |
Ocean Warrior
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Havent found the textures yet, but here is a screen of the wakes from this water taxi:
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#8 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
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How about this water ?
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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#9 |
Ocean Warrior
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VS4.....Cooooool!!
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#10 |
Sonar Guy
![]() Join Date: Oct 2006
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When it comes to that ship sim, I don't see a challenge in driving around in that thing doing nothing...or maybe I missed the interesting part.
But Seth, you probably got FSX too, what IS interesting is that Microsoft with their flight sim can create a better looking water than any of these ship sims...that's my opinion. |
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#11 | |
Ocean Warrior
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#12 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
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well if you find the textures, they might be in *.dds format...
looks good, and so nice and bright too. i do have doubts if the results will be like that in SH III thought, and not only because of the main texture, but also because of the attributes channel (Alpha) wich would need to be redone. ![]() and then, finally, the SH III engines "moves" the wake textures around, or, at least, gives me the impression of doing so. ![]() ![]() but on the other hand side, one could also jhust use the Sjaj.tga, and delete the other animated textures, by totally blacking out the animated /moving textures...:hmm:
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#13 |
Admiral
![]() Join Date: Feb 2006
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Nice idea! Everything that can improve our sim should be tested.
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#14 |
Commander
![]() Join Date: Sep 2006
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I hate plane sims. They move too fast and the rotation makes me feel dizzy
I like SH3 because everything moves in a slow, peaceful way (except PT boats, which usually exceed 15kts in speed)
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