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Old 11-12-06, 07:30 PM   #16
sergbuto
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Quote:
Originally Posted by sober
Ok , i made up a roster folder and put the mod in with JSGME but i get a ctd . Any ideas .
Need more info on ctd. When does it occur? Try to get Roster files from my updated download in a short while.
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Old 11-12-06, 07:49 PM   #17
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WOW!
Awesome work as always Sergei!
I'm just thinking about a lot of new possibilities that this will brings to gameplay and Campaign mod potential!
Many thanks!

Rubini.
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Old 11-12-06, 07:57 PM   #18
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Quote:
Originally Posted by LaikaFatBum
Does it work with TW?
You mean NYGM? I am afraid the Library files concerning guns and shells are not compatible.
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Old 11-12-06, 08:07 PM   #19
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Sergei,
I noticed that you don't put these new planes on the airbases files, and if not, then they will not appears on the game automatically. If you want I can make this for you for stock game. It's a five minutes task.
(Like you said neither NYGM neither the upcoming GWX (until now) are compatible with the new library files. Only stock and perhaps GW1.1a and Uboatwar will run it now without problems)

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Old 11-12-06, 08:09 PM   #20
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Is this for NYGM or TGW.
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Old 11-12-06, 08:29 PM   #21
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Default Download 18?

Sergbuto, I am looking at your SHIII mod page, and the last download in the list is #17 (PT Boats mod). There doesn't appear to be a #18 at all.
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Old 11-12-06, 08:31 PM   #22
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Here you go AG
18. Air-attacks mod, part 1: download
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Old 11-12-06, 09:04 PM   #23
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Oh great.... just when we finally get used to bombs, guns and depthcharges from the air, someone has to throw in rockets to make things even more interesting. What's next, seaborn paratroopers?

LOL..... I couldn't resist that Serg. Truely amazing work you've done. Congrats on getting rockets into the mix of things.
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Old 11-12-06, 09:12 PM   #24
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Quote:
Originally Posted by GT182
Oh great.... just when we finally get used to bombs, guns and depthcharges from the air, someone has to throw in rockets to make things even more interesting. What's next, seaborn paratroopers?


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Old 11-12-06, 10:09 PM   #25
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Is this for NYGM or TGW . Thankyou
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Old 11-12-06, 10:27 PM   #26
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Quote:
Originally Posted by sober
Is this for NYGM or TGW . Thankyou
NYGM and the upcoming GWX (until now) aren't compatible with this mod.
GW1.1a, stock Sh3, UboatWar and RUB can use it without problems.
So, your answer is: TGW (GW1.x) is compatible, NYGM isn't (until now).
Anyway, let's wait for Serg's official reply.
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Old 11-12-06, 10:45 PM   #27
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Amazing work Serge.

One little question.
Is this Mod works with Living Silent Hunter?

Thanks
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Old 11-13-06, 03:09 AM   #28
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Quote:
Originally Posted by AG124
Sergbuto, I am looking at your SHIII mod page, and the last download in the list is #17 (PT Boats mod). There doesn't appear to be a #18 at all.
There seems to be some problem on my internet provider side. Sometimes I see my updated web page, sometimes I do not (only the old one). I will try to move the download file to other location and give a direct link.
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Old 11-13-06, 03:30 AM   #29
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Quote:
Originally Posted by sober
Is this for NYGM or TGW . Thankyou
The mod was not made with having specifically NYGM or TGW in mind. The mod is based on "stock" files. Therefore,it is like Rubini said just above.

The incompatibility comes from modified Library files, in particular guns.dat, .sim, .zon and shells.dat, .sim, .zon. I started to modified those before even the NYGM and TGW mods existed and since then put quite a bit of additional stuff in those files. It would be quite difficult to transfer all that stuff to NYGM and TGW files because it would mean doing triple job.
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Old 11-13-06, 03:44 AM   #30
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Quote:
Originally Posted by U1701
Amazing work Serge.

One little question.
Is this Mod works with Living Silent Hunter?

Thanks
I am not familiar with detailed content of LSH3. But any mod modifying guns.dat, .sim, .zon and shells.dat, .sim, .zon will be incompatible with Air-attacks mod.

Unfortunately, I forgot to put in Graf Spee guns, even though it was me who helped the authors of the Graf Spee mod to make appropriate changes in guns.dat, .sim files. So, at the moment the Air-attacks mod is not compatible with the Graf Spee mod before I put in the respective guns.
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