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Old 10-30-06, 08:59 AM   #46
Platapus
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Default Don't mean to hijack the thread but I am

[quote=Oldgamer48] ...make a good approach, fire all forward torps at different ships, and dive deep..../quote]

Tactical question -- is this a good tactic?

Should I fire four torps at four targets in hopes of getting a wound I can pick off later

or should I fire four torps at either one or two targets for the increased chance of getting a sink?

I was up against a nice juicy convoy with moderate DD coverage. I used Oldgamer48's tactic and fired four torps at four different cargo ships. Got four hits. I dived deep to avoid the DDs. When I was able to surface....no wounded boats to sink!

By using only one torp on each ship, the damage I caused was not sufficient to cause them to drop out of convoy.

The results of my attack -- four torps no sinkings = loser

I think it would have been better for me to fire two torps at a medium cargo or even 3-4 torps at a large cargo to get the kill or at least ensure my target drops convoy. On the other hand, I could have gotten lucky and got four kills with four torps.

So, from a tactical point of view, in the convoy example given, should I fire four torps at four targets or concentrate multiple torps on 1-2 targets?

I think multiple torps on fewer targets.
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Old 10-30-06, 09:45 AM   #47
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There is no Honour in sinking a big fat slow lumbering merchant thats as large as a building and handles even worse. Its a Turkey shoot.

Hunting down and destroying HK Groups, Maruder Groups and Task Forces is where the action is (barley) since the AI will never be as good as a Human Opponent. The more DD's DE's, CO's an Armed Trawlers, the better I like it. Sink em all and be back home in time for Tea.
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Old 10-30-06, 01:36 PM   #48
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i take them to the bottom if its possible ,but once i runned in to a TF.
it wasnt a big one but still. i had perfect solution ,just of my bow, and it was night and pretty dark.the biggest ship was a fiji cruiser ,so i desided to shoot at it.
but as it was dark and i understand too late that i had strucked the lead escort ,not the fiji , with 3 torps .
Not that i feel bad because it but i could sink a fiji with a IIa

Last edited by rasmus1896; 10-30-06 at 01:38 PM.
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Old 10-30-06, 01:53 PM   #49
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Since I play DiD now. I avoid them instead of running in like a lunatic blasting tanks, tubes open and all torpedos at the ready!!! If I'm in a favorable position and quite sure I can nail'em, I do so. Other than that I just sculk away in the deeps!
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Old 10-30-06, 06:27 PM   #50
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Quote:
Originally Posted by Cdre Gibs
There is no Honour in sinking a big fat slow lumbering merchant thats as large as a building and handles even worse. Its a Turkey shoot.

Hunting down and destroying HK Groups, Maruder Groups and Task Forces is where the action is (barley) since the AI will never be as good as a Human Opponent. The more DD's DE's, CO's an Armed Trawlers, the better I like it. Sink em all and be back home in time for Tea.
The purpose of the u-boat is to strangle England and win the war; not to play war games with the enemy.
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Old 10-30-06, 06:36 PM   #51
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I would imagine the answer to this depends laregely on how you play.

Are you running a mod? I'm running NYGM 2.2 and taking on an escort is nuts in that world. As for using a deck gun against anything that is designed to fight back....

Also, how many people taking on DDs are using manual TDC and no map updates?

I think 'reality' is you don't take them on....unless you found a single one crossing your bows at reasonable speed.....but in NYGM they don't travel alone, plus your torps can miss/dud fairly easily (first attack with manual TDC and waht happens? 2 torps travel right UNDER a heavy cargo without doing a damn thing....AAAARRGHHH!!!!! ).

I like reality.....in reality, escorts are hard to hit, have more lookouts thus more likely to spot a torp if it's non-electric, then have the means and will to fight back.

They're just not worth it.
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Old 10-30-06, 09:18 PM   #52
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Quote:
Originally Posted by Sailor Steve
The purpose of the u-boat is to strangle England and win the war; not to play war games with the enemy.
No war games here, nor cowardly attacks, just me, my boat, my crew an a §hitload of pi§§ed off Allied Warships - cant get much more serious than that. When you decide to leave the playpen, try just hunting warships and see how long you last.
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Old 10-30-06, 11:48 PM   #53
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Other day i had this elite DD hounding me in the western approches. I figure he was elite cause the top of my conning tower barely broached and this fellow came at from at least 14K meters off. He'd been sniffing me out and depth charging me all damn day.

What was also intresting is this same fellow would shut off his engines and listen for me. No kidding. He finally gave up and crawled away at 4kts. When i realized this, i decided i'd had enough of his shennaigans. Went to periscope depth and full speed, crawled right up his baffels, and let loose a 3 fish salvo at 900 meters. Nailed him in the stern, and he came to a dead stop. At this point i liesurely manuvered for an easy 90 degree shot, and was much amused by his attempt to ping me before i sent him to see davy jones.
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Old 10-31-06, 01:12 AM   #54
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I see a ship..I sink that ship, warship merch or what ever (except friendlys/neut's)
I'll Lay down a challenge. Who Ever can surface attack a convoy in 1942 onwards in GWX And survive( without submerging/running away or modding GWX in any way) will give you a location of a huge Easter Egg.
GWX Dev's need not apply
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Old 10-31-06, 02:09 AM   #55
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Quote:
Originally Posted by Ducimus
Other day i had this elite DD hounding me in the western approches. I figure he was elite cause the top of my conning tower barely broached and this fellow came at from at least 14K meters off. He'd been sniffing me out and depth charging me all damn day.

What was also intresting is this same fellow would shut off his engines and listen for me. No kidding. He finally gave up and crawled away at 4kts. When i realized this, i decided i'd had enough of his shennaigans. Went to periscope depth and full speed, crawled right up his baffels, and let loose a 3 fish salvo at 900 meters. Nailed him in the stern, and he came to a dead stop. At this point i liesurely manuvered for an easy 90 degree shot, and was much amused by his attempt to ping me before i sent him to see davy jones.
You know thats useless to the rest of us. I mean I can't do anything like the great Ducimus did.:rotfl: You sound like the captain from Run Silent, Run Deep only... you lived.
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Old 10-31-06, 03:21 AM   #56
Cdre Gibs
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Quote:
Originally Posted by Pants
I see a ship..I sink that ship, warship merch or what ever (except friendlys/neut's)
I'll Lay down a challenge. Who Ever can surface attack a convoy in 1942 onwards in GWX And survive( without submerging/running away or modding GWX in any way) will give you a location of a huge Easter Egg.
GWX Dev's need not apply

DOHHHH!! Spoil Sport!
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Old 10-31-06, 03:24 AM   #57
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Quote:
Originally Posted by Pants
I see a ship..I sink that ship, warship merch or what ever (except friendlys/neut's)
I'll Lay down a challenge. Who Ever can surface attack a convoy in 1942 onwards in GWX And survive( without submerging/running away or modding GWX in any way) will give you a location of a huge Easter Egg.
GWX Dev's need not apply


Since the rest of us don't have GWX, I guess we can't apply either.:hmm:
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Old 10-31-06, 11:04 AM   #58
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I'm quite methodical about this. I'll usually take out the escorts on a particular side of the convoy. Then I have at them from the unprotected area, with repeated attacks, asd it spreads the remaining escorts thin, and they do get in the way, I'll get them too. I left a convoy with no escorts, in the Bay of Biscay, and the Luftwaffe had a hayday with the merchants ships that were left. By the time we were finished, after a 12 hour battle, there were 2 ships left out something like 25 that were initially present.
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Old 10-31-06, 11:13 AM   #59
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The last three times or so Ive tried to attack that lone DD I had them lined up perfectly but maybe a little too far out. Although given their reaction I could have been within 10 meters and still miss.

They detected the torpedo the moment it left the tube and veered from its path. Then they proceeeded to harras me for hours.

Belive it or not the last time I got close, used electric, at night.... same results.

Rather aggrivating



(using grey wolves)
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Old 10-31-06, 11:50 AM   #60
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Quote:
Originally Posted by Cdre Gibs
Quote:
Originally Posted by Sailor Steve
The purpose of the u-boat is to strangle England and win the war; not to play war games with the enemy.
No war games here, nor cowardly attacks, just me, my boat, my crew an a §hitload of pi§§ed off Allied Warships - cant get much more serious than that. When you decide to leave the playpen, try just hunting warships and see how long you last.
Oh yes, very much games: me against the bad guys. I don't play to see how long I last against warships; I play to imagine what it was really like.

But that's just me. I wasn't really criticizing, just teasing a little.
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