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View Poll Results: Are AI / computer controlled subs impotant to you? | |||
YES !Ai subs is a must! Weather it be US subs to collaberate with, IJN subs for engagement or BOTH | 71 | 62.83% | |
I would be nice but not a deal breaker for me | 38 | 33.63% | |
Not an issue at all, i can handle being the only sub in the whole ocean | 4 | 3.54% | |
Voters: 113. You may not vote on this poll |
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10-06-06, 05:13 PM | #16 |
Watch
Join Date: Feb 2004
Location: Southampton, UK
Posts: 28
Downloads: 10
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I'm about a 1/4 of the way into reading "Thunder Below!" and already there have been several mentions of possible encounters with IJN subs , particularly midgit subs. I'm in agreement with the opinion that at least AI IJN subs should be included. My first subsim was Silent Service on the C64 many moons ago and with SH4 being what a 4th/5th/6th Generation subsim? Well then I would really hope that a feature that was obviously such an important one during the real wartime events be included in the final product. Obviously the ideal would be AI and playable IJN and US subs to confront or wolfpack with respectively but I appreciate there's no chance of that. I'd quite happily see the game delayed for AI subs to be implemented, I've still got SH3 to keep me amused after all.
Last edited by Tarnish_UK; 10-06-06 at 05:17 PM. |
10-07-06, 09:30 AM | #17 | |
Grey Wolf
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10-08-06, 01:43 AM | #18 |
Sea Lord
Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
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If they have the time and resources available, then yes, but it won't break my heart if they aren't able to get it in the sim by the deadline, whatever that may be.
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10-14-06, 07:12 AM | #19 |
Silent Hunter
Join Date: Jan 2006
Location: UK
Posts: 3,750
Downloads: 11
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I think it will be pretty pathetic if they cant manage it this time round...
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10-14-06, 04:09 PM | #20 |
Ocean Warrior
Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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I made this little sub vs. sub mission in a Norwegian fjord in Silent Hunter III, and it was actually quite nerve-wrecking. You know that S-Class is there someplace, and then all of a sudden this submarine icon pops up right next to you.
If done right (with good AI), computer-controlled submarines can add a lot to the game.
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10-16-06, 12:43 PM | #21 | |
Ace of the Deep
Join Date: May 2005
Posts: 1,100
Downloads: 0
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Quote:
I'd like to see AI subs. Not real important to me. It might be interesting to be able to coordinate some kind of balanced attack. |
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10-16-06, 01:49 PM | #22 |
Silent Hunter
Join Date: Jan 2006
Location: UK
Posts: 3,750
Downloads: 11
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It would be nice to get ambushed by the odd japanese sub too, (very occasionally) it would break up the usual aircraft and escort combo (which can get predictable after a while) and keep us on our toes.
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10-20-06, 09:41 AM | #23 |
Chief
Join Date: Mar 2004
Location: Peoples Republic of West Yorkshire
Posts: 325
Downloads: 70
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well from he books that i have read about (and in my opinan) most of the IJN ships that were sunk in the early part of the Pasific sub war where subs (I-24 ext.) and if any one here, which there will be can fire up SH 1 then just try to run a campan with out runing into about 1 or 2 IJN subs evary other mission.
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Running subs aground since SH1 and Silent Service Running SH5 @ 100% difficulty + TWoS 2.2.19(RealNav + BDU + port smoke + food) + Carotio_IntercontinentalRadioPack tweaked + The Little Ships of SH5 - Coaster Pack |
12-24-19, 11:44 AM | #24 |
Admiral
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
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Bump was going to
start a thread but found this,, Cold Waters I can't play on this machine but SH-4 nukes I can
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04-05-20, 10:28 AM | #25 |
Grey Wolf
Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
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I recently returned to SH and funny enough I was only thinking it would be great to have AI subs.
I remember SergButo in SH2 made some and they worked good, I made a few missions using them as a Wolfpack, it was great fun. Sorry if this is an old thread but a vote yes from me too although a bit late lol. Col.
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11-15-20, 04:59 PM | #26 |
Admiral
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
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Bump,, I got a couple of Destroyers in 1.4 that could stand to have depth charges playable.
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11-22-20, 06:34 PM | #27 |
Rear Admiral
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I actually found one of those submerged Japanese midget subs in the Bungo going 10 kts, obvious no AI, didn't attack and barely underwater. After many attempts I was able to get under it and catch it between my deckgun and conning tower and took it all the way back to base. No medal given...
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11-24-20, 10:53 AM | #28 | |
Silent Hunter
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Quote:
i would have given you a medal.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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12-20-20, 11:50 AM | #29 |
Soundman
Join Date: Oct 2014
Location: Va
Posts: 143
Downloads: 167
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AI Subs in SH4 - A Survey
I'd like to see it. It would add a level of realism that was present in WW2. From IJN adversaries to spar with to fellow USN boats to create wolf packs & attack convoys, I think it would dramatically add to the realism of the game.
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