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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Sep 2006
Posts: 3
Downloads: 37
Uploads: 0
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Returning from my 2nd patrol to Wilhelmshafen in my cute IIa, at the entrance of the bay, a Vorponstenboot appears on the horizon. After a while, and all of the sudden, it sunks
![]() Retried a couple of times and exactly the same happened. ![]() Im using 1,4b, GW 1.1a and U-boat ace 1,4, and several of the downl ships. Any idea why ? Or is just some random malfunction ? Tks in advance. Last edited by Nico_101; 09-22-06 at 09:46 PM. |
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#2 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,822
Downloads: 171
Uploads: 0
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Can't help you as I do not use either, however you should stick to one super mod!
![]() Some mods require altering files that require a specific file, taylor made, to be there and you will have flattened it with another file that is not compatable! ![]() ![]() Cheers.
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Sub captains go down with their ship! |
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#3 |
Eternal Patrol
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It's almost certainly because you loaded one supermod on top of another. This will cause you to have some files from one and some from the other, and if a particular part needs the files to match and they don't...BOOM!
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“Never do anything you can't take back.” —Rocky Russo |
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#4 |
Ace of the Deep
![]() Join Date: Aug 2006
Posts: 1,012
Downloads: 20
Uploads: 0
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I think he's saying he's using GW, and there is a version of War Ace that was written for GW, designed to go on top of it by design. I've used that combo before.
And I've had the same issue. The flottenburger (whatever that thing is) near the harbor entrance caused me to crash to desktop. The only way I can get by him is by going to the nav map and keeping my TC (time compression) below 4, and wait until he disappears. When returning from patrol, as soon as I'm close enough to exit the patrol to dock at base, I do. Usually close to the harbor and only in the Nav map. I'm not sure what it is about that ship, but I figured ouw hot to get around it. <edit> Just read this posted by Hansolo in this thread: - fixed locations.cfg CTD cause by harbour Plymouth http://www.subsim.com/radioroom/show...t=87436&page=8 I guess it was a know issue and he is fixing it. If you look at his improvements coming up in his next release, it really looks like Aces is coming along great. I love that supermod. Last edited by MothBalls; 09-23-06 at 02:57 PM. |
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