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Old 09-20-06, 03:12 AM   #1
GakunGak
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Default Silent Humter 3 values change

I was trying myself editing the CFG files in data folders but could not work...
What I am interested is:
1. How to make your sub [any model] doing underwater at max 19kts???
2. Increase torpedo damage [1 torp for destroyer, King George]
3. Increase crush depth at say... 350meters.

Any hints if this is possible...
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Old 09-20-06, 03:18 AM   #2
HunterICX
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No need to MOD

XXI has it all
300 meters with no problems
it is the fastest sub submerged
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Old 09-20-06, 04:04 AM   #3
GakunGak
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Quote:
Originally Posted by HunterICX
No need to MOD

XXI has it all
300 meters with no problems
it is the fastest sub submerged
For reel??? Geez, i didn't know that??? Does it have a deck gun?
Now let me guess....
...
.
...
...
...
...
Mmmm, no?
I am trying specifically IX and VII types to modify, i belive it's the cfg files, and i changed the values, but now look at this:
When i order ahead flank, it switches to 1/3 with speed of 8 knots and when i order say 15, it wont go [submerged type IX]...
I want to change this restriction... Also changed rpm's for all of them and at ahead slow i get 6 knots, and with 1/3 8. Could not go more than that. Wierd
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Old 09-20-06, 04:53 AM   #4
HunterICX
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there is an thread under Silenthunter 3 topic about U-racing
I think there is explained how to modify the speeds of the sub too 60 - 90 knots

edit: http://www.subsim.com/radioroom/showthread.php?t=98206

its an program called SH3 Inspector
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Old 09-20-06, 05:02 AM   #5
poor sailor
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You may look in www.uboat.net for some tehnical information about every type of U-boat in WWII. Some of this is for example type VIIC which had speed 17.7 surfaced and 7.6 submerged, IXB 18.2 surfaced, 7.3 submerged, XXI 15.6 surfaced, 17.2 submerged...
That for you looking to mod is not historicaly correct. You can't have a nuclear submarine in WWII.
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Old 09-20-06, 05:09 AM   #6
GakunGak
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MAN, BIG THNX FOR THIS!!!!!!!!
YA rule!!!!!!!!!!
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Old 09-20-06, 05:19 AM   #7
Cdre Gibs
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Quote:
Originally Posted by poor sailor
You may look in www.uboat.net for some tehnical information about every type of U-boat in WWII. Some of this is for example type VIIC which had speed 17.7 surfaced and 7.6 submerged, IXB 18.2 surfaced, 7.3 submerged, XXI 15.6 surfaced, 17.2 submerged...
That for you looking to mod is not historicaly correct. You can't have a nuclear submarine in WWII.
If GakunGak or any1 else for that matter, want to make say their Type IIA into a Low Flying Mk 10 Upabovesea Boat Torpedo Bomber, in THEIR GAME, then thats their right!!!

Did that 1's, was funny as hell, droping Torps onto Ships from 1000m - mind you tho, the flak was a killer.

Last edited by Cdre Gibs; 09-20-06 at 06:03 AM.
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Old 09-20-06, 05:44 AM   #8
Alan
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I think this can be changed through Tweek Filez....BUT be carefull about speeding up beyond 20+knots..I have tried 30 knots and nearly killed myself as the sub suffers from
underwater damage from excessive speed.Goto what speed your type of sub can handle,but be careful or your cruse will be a sad and quick one...:rotfl:

Last edited by Alan; 09-20-06 at 05:52 AM.
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Old 09-20-06, 06:02 AM   #9
poor sailor
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Quote:
Originally Posted by Cdre Gibs
If GakunGak or any1 else for that matter, want to make say their Type IIA into a Low Flying Mk 10 Ubovesea Boat Torpedo Bomber, in THEIR GAME, then thats their right!!!

Did that 1's, was funny as hell, droping Torps onto Ships from 1000m - mind you tho, the flak was a killer.
Yes, you have right, but I only said that is not historicaly correct,and I was tried to remaind that this is a game about WWII naval battles and it is not "Far Cry", but our tastes are different like I may see. For example I use NYGM v.2.01, 100% realism,manual targeting and I really love this game.
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Old 09-20-06, 06:13 AM   #10
Cdre Gibs
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Quote:
Originally Posted by poor sailor
but I only said that is not historicaly correct,and I was tried to remaind that this is a game about WWII naval battles

Thats my point, we already know that, so what! It even says that on the Box and in the manual. Again, so what.

I'm not having a go at you directly poor sailor, but at the pervailing mainstream attitude that if some1 askes "How can I do this to my game" and what they are after is not a typicaly histroic or realistic, some 1 inevitably jumps all over the guy, reminding him of this very annoying and UNSOCIAL trait - "that is not historicaly correct" "Its not realistic" ect ect.

Instead of ppl getting the help they need for what ever serious or indeed not so serious request they may have, some (the not so serious) get nothing but grief and a rather rude reception in my view.
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Old 09-20-06, 06:20 AM   #11
HunterICX
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Cheating can be fun, its for Fun.

I would mod my SH3 if I feel like flying around the atlantic in an IIA boat...or if I want to check if there is an Edge of the world and see what happens if I go further then that.

If someone likes to screw around with his game, let them do so.
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Old 09-20-06, 09:11 AM   #12
GakunGak
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Thnx people for a quick response...
Now i do this for fun 'cos I wanna explore a new dimension, as with Bernard and the rocket engine, dunno now where i saw it, but was fun...
@poor sailor: you should try to play at say, 150% realism where you would have 25 crew members, only 5 loading a torpedo which are only sailors, no experience at all and no qualifications on a VII type, all dud torpedoes, flak gun empty and deck gun only 35 shells in total.
Looks pretty realistic to me...
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Old 09-20-06, 11:57 AM   #13
poor sailor
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Quote:
Originally Posted by GakunGak
Thnx people for a quick response...
Now i do this for fun 'cos I wanna explore a new dimension, as with Bernard and the rocket engine, dunno now where i saw it, but was fun...
@poor sailor: you should try to play at say, 150% realism where you would have 25 crew members, only 5 loading a torpedo which are only sailors, no experience at all and no qualifications on a VII type, all dud torpedoes, flak gun empty and deck gun only 35 shells in total.
Looks pretty realistic to me...
I already play NYGM v.2.01 like I said, which already have a lot of realism. Experience and evading of DD is much harder and better than any other mod. You should try this mod when you be ready.
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Old 09-20-06, 12:05 PM   #14
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Quote:
Originally Posted by HunterICX
Cheating can be fun, its for Fun.

I would mod my SH3 if I feel like flying around the atlantic in an IIA boat...or if I want to check if there is an Edge of the world and see what happens if I go further then that.

If someone likes to screw around with his game, let them do so.
Head down to New Zealand
Sail right ,off the edge of the map and you appear on the left side :rotfl:
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Old 09-20-06, 12:09 PM   #15
GakunGak
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Quote:
Originally Posted by poor sailor
Quote:
Originally Posted by GakunGak
Thnx people for a quick response...
Now i do this for fun 'cos I wanna explore a new dimension, as with Bernard and the rocket engine, dunno now where i saw it, but was fun...
@poor sailor: you should try to play at say, 150% realism where you would have 25 crew members, only 5 loading a torpedo which are only sailors, no experience at all and no qualifications on a VII type, all dud torpedoes, flak gun empty and deck gun only 35 shells in total.
Looks pretty realistic to me...
I already play NYGM v.2.01 like I said, which already have a lot of realism. Experience and evading of DD is much harder and better than any other mod. You should try this mod when you be ready.
Maybe after i uninstall GW mod because of the singleplayer bug [can't move sub even at the start of the mission, speed order: cannot comply].
How big that mod of yours is?
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