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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Ocean Warrior
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Huh ? Simply pointing out that no game is realistic, and GPL was an example given. And since the tire flaw does exist, what's the problem ? Also, fwiw, I still play GPL occasionally, after playing it regularly for *years*, so I guess it's not to bad a "gripe", eh ? NR2003 has a similar problem, and I still play that one occasionally too ![]()
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() Last edited by John Pancoast; 09-18-06 at 04:01 PM. |
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#17 |
Ace of the Deep
![]() Join Date: Feb 2006
Posts: 1,163
Downloads: 38
Uploads: 0
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Well, I know that there is a difference between reality and realism. I'm saying I want it as realistic as possible. That's it.
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What? Behind the rabbit? |
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#18 |
Eternal Patrol
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It can never be real, but it's nice when it feels real.
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“Never do anything you can't take back.” —Rocky Russo |
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#19 | |
Ocean Warrior
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![]() Also think Sailor Steve's comment is a good one; it needs to *feel* real.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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