![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Chief
![]() Join Date: Sep 2006
Posts: 319
Downloads: 5
Uploads: 0
|
![]()
What do all of the optional updates in the latest TGW do? Some of them arnt very well described and I'm not sure what they're for. Can someone tell me what each one does and why/why wouldn't I want it?
Thanks in advance. ![]() |
![]() |
![]() |
![]() |
#2 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]()
Can you list 'em so i don't have to find my install again?
![]() |
![]() |
![]() |
![]() |
#3 |
Chief
![]() Join Date: Sep 2006
Posts: 319
Downloads: 5
Uploads: 0
|
![]()
Sure, buddy:
-Das Boot Background Movie -Enchaned sea floor textures -Atmosphrere 8km Dark OR -Atmosphere 16km light OR -Atmosphere 16km dark -Generic ship contact names -24 hour fatigue model -Remove friendly mines -No torpedo TDC tracking -Remove swastikas ------------- Mostly, I'm wondering about the No torpedo TDC tracking, teh 24 hour fatiuge model, the generic ship contact names, and the whole atmosphere thing. I got no idea what those are about. ![]() |
![]() |
![]() |
![]() |
#4 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]() Quote:
![]() Last edited by kylania; 09-13-06 at 11:04 PM. |
|
![]() |
![]() |
![]() |
#5 |
Swabbie
![]() Join Date: Apr 2005
Location: Auckland, New Zealand
Posts: 5
Downloads: 1
Uploads: 0
|
![]()
Thanks heaps for those answers, although still don't quite get the 'atmosphere' ones...:hmm:
|
![]() |
![]() |
![]() |
#6 |
Chief
![]() Join Date: Sep 2006
Posts: 319
Downloads: 5
Uploads: 0
|
![]()
So, other than the Das Boot clips (definetly getting that one, love the movie
![]() |
![]() |
![]() |
![]() |
#7 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]()
The optional ones I use are Das Boot Background Movie, Atmosphere 16km light, Generic ship contact names, 24 hour fatigue model and No torpedo TDC tracking.
I also have SH3 Commander, Fubar's U-997 VII skin loaded, Fubar's Harbor Personnel and Mapped Convoy Routes mods. Oh, and DD's Cutter model and Bunkerrat's Ships but those I manually installed. Rest is through JSGME. I also use SH3Gen with my main career there. On my NYGM install I have NYGM 2.01, Periscope and Visual fixes, Military Marches, 1500m bearing overlay, Alternate Dial Faces, Harbor Traffic, Minefield JPGs, Single Merchant Contact, Enhanced Nav Map Plotting Tools, Fubar's Plain UBoat skin pack and Mapped Convoy Routes. Most of those mods are optional ones from NYGM's install. Also replaced the picture of Dönitz and replaced it with a pin-up (Tikigod's #11). I also use SH3 Commander and SH3 Weather and SH3 Patrol. |
![]() |
![]() |
![]() |
#8 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#9 | ||
Swabbie
![]() Join Date: Apr 2005
Location: Auckland, New Zealand
Posts: 5
Downloads: 1
Uploads: 0
|
![]() Quote:
|
||
![]() |
![]() |
![]() |
#10 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]()
Yeah, when I changed my options I just deactivated GW through JSGME. Blew away the GW folder, reinstalled (for JSGME) then activated it again. I seem to remember someone saying you can just reinstall GW if you didn't use JSGME though, don't have to uninstall SH3 at all.
|
![]() |
![]() |
![]() |
#11 | |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 129
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#12 | ||
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
|
![]() Quote:
|
||
![]() |
![]() |
![]() |
#13 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
|
|