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Old 09-10-06, 12:19 AM   #16
VonHelsching
Ace of the Deep
 
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Excellent addition. Impressive skins too!
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Old 09-10-06, 12:27 AM   #17
terrapin
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Quote:
Originally Posted by DivingDuck
Moin,

my fishing boat has come to a final stage. You may download V1.0 here:

http://www.filefactory.com/file/57a3e6/




Since all of the 10 skins shown above are included the downloadsize is 16.58MB.

Have fun ,
DivingDuck
Liebe Tauchende Ente,

würde es Ihnen was ausmachen, og. Datei auch auf http://rapid****.realsimulation.com zur allg. VÖ auf UBRS hochzuladen? Danke!


Dear Diving Duck,

would you mind uploading the mentioned file to rapid****.realsimcom für publication also?

PS: Your late beta is at our Section of our Download Central already
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Old 09-10-06, 02:46 AM   #18
kylania
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hmm.. I must have done this wrong, you should be able to see these under the musuem right?
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Old 09-10-06, 02:51 AM   #19
DivingDuck
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Moin,

@WilhelmSchulz:
Quote:
Do they have running lights?
No, they don´t. But if someone could tell how to add lights I would light up the boat.

@terrapin:
Quote:
Would you mind uploading the mentioned file to rapid****.realsimcom für publication also?
Hab´s hochgeladen. But keep in mind: no commercial use! No exclusiv right of use. Free to use for everyone.

Regards,
DivingDuck
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Old 09-10-06, 02:55 AM   #20
Lupo
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hi DivingDuck!

:p !!!!!!!!!!!!!!!!!!!!!!

mfg lupo!
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Old 09-10-06, 02:56 AM   #21
DivingDuck
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Moin,
Quote:
Originally Posted by kylania
hmm.. I must have done this wrong, you should be able to see these under the musuem right?
Did you place the FishingBoat3.cfg into corresponding ...ROSTER\Land_of_your_Choice\SEA?
If so, you should see the boat in the museum when choosing the corresponding country´s merchant ships.

Regards,
DivingDuck
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Old 09-10-06, 04:08 AM   #22
kylania
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Quote:
Originally Posted by DivingDuck
Moin,
Quote:
Originally Posted by kylania
hmm.. I must have done this wrong, you should be able to see these under the musuem right?
Did you place the FishingBoat3.cfg into corresponding ...ROSTER\Land_of_your_Choice\SEA?
If so, you should see the boat in the museum when choosing the corresponding country´s merchant ships.
hehe, of course not!! I just noticed I'd put them in roster\country and then stopped! hehe oops, thanks!
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Old 09-10-06, 04:08 AM   #23
terrapin
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thx for uploading the file...available now at SH3 Mods Section of our Download Central

Last edited by terrapin; 09-10-06 at 10:00 PM.
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Old 09-10-06, 04:35 PM   #24
STEED
Lucky Jack
 
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DivingDuck,

WELL DONE

On patrol in the med I came across a Italian ship in the dark fired off some star shell, and here is my first encounter with one of your wonderful ships.



I am looking forward to spotting some more.
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Old 09-11-06, 06:48 AM   #25
DAB
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Quote:
Originally Posted by DivingDuck
Moin,
Quote:
Originally Posted by kylania
hmm.. I must have done this wrong, you should be able to see these under the musuem right?
Did you place the FishingBoat3.cfg into corresponding ...ROSTER\Land_of_your_Choice\SEA?
If so, you should see the boat in the museum when choosing the corresponding country´s merchant ships.

Regards,
DivingDuck
Just to confirm, if a ship is in the roster, they will randomly spawn in the campaign?

Apologies in advance for such an elementary question
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Old 09-11-06, 08:17 AM   #26
mr chris
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Quote:
Originally Posted by DAB
Quote:
Originally Posted by DivingDuck
Moin,
Quote:
Originally Posted by kylania
hmm.. I must have done this wrong, you should be able to see these under the musuem right?
Did you place the FishingBoat3.cfg into corresponding ...ROSTER\Land_of_your_Choice\SEA?
If so, you should see the boat in the museum when choosing the corresponding country´s merchant ships.

Regards,
DivingDuck
Just to confirm, if a ship is in the roster, they will randomly spawn in the campaign?

Apologies in advance for such an elementary question
I belive for DivingDuck's ship you have to add it to the SCR campagin file via mission edtior of it show up in the campagin. But i might be wrong.
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Old 09-11-06, 08:52 AM   #27
bigboywooly
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Quote:
Originally Posted by mr chris
Quote:
Originally Posted by DAB
Quote:
Originally Posted by DivingDuck
Moin,
Quote:
Originally Posted by kylania
hmm.. I must have done this wrong, you should be able to see these under the musuem right?
Did you place the FishingBoat3.cfg into corresponding ...ROSTER\Land_of_your_Choice\SEA?
If so, you should see the boat in the museum when choosing the corresponding country´s merchant ships.

Regards,
DivingDuck
Just to confirm, if a ship is in the roster, they will randomly spawn in the campaign?

Apologies in advance for such an elementary question
I belive for DivingDuck's ship you have to add it to the SCR campagin file via mission edtior of it show up in the campagin. But i might be wrong.
If the ship is classed as a type=104 ( coastal vessel ) then it will appear where generic type=104 are called for ingame
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Old 09-11-06, 10:19 AM   #28
AG124
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Actually, it should appear quite often, as almost all 104 entries are generic (at least in the stock campaign).

Great ship BTW - it is rare to see merchants which are entirely new models.
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Old 09-11-06, 08:06 PM   #29
Psy06
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Great job
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Old 09-11-06, 08:27 PM   #30
DAB
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Quote:
Originally Posted by mr chris
I belive for DivingDuck's ship you have to add it to the SCR campagin file via mission edtior of it show up in the campagin. But i might be wrong.
Quote:
Originally Posted by bigboywooly
If the ship is classed as a type=104 ( coastal vessel ) then it will appear where generic type=104 are called for ingame
Actually, it should appear quite often, as almost all 104 entries are generic (at least in the stock campaign).

Quote:
Originally Posted by AG124
Great ship BTW - it is rare to see merchants which are entirely new models.
Thanks, useful to know.
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