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Old 08-23-06, 10:23 AM   #16
Gizzmoe
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About an hour, probably less.

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Old 08-23-06, 10:29 AM   #17
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Default Harbinger of doom.

Please [makers of SHIV] make the ocean surface slightly transparent from above! It isn't too much to ask.

Judging by the photos, the makers of SHIV are using the same graphics engine as SHIII. I can't say I blame them, as it costs alot of money to develop and produce a game from scratch and there is a limited market for this sort of sim/game. I'm still gonna buy it, just like the rest of you, but just be realistic in your expectations. They're probably just building new models, adding a few new graphical touches and tweaking the Campaign structure.

If I'm right, then it's not so bad, afterall SH3 is very good and the Greywolves team are bringing it ever closer to perfection. I think they're wisely keeping what made SHIII good and, having taken a few notes from the subsim forums, are aware of what could make SHIV great.

Last edited by The General; 08-23-06 at 10:47 AM.
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Old 08-23-06, 10:33 AM   #18
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Live in 27 minutes....

www.subsim.com
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Old 08-23-06, 10:41 AM   #19
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Ah news at last!
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Old 08-23-06, 10:52 AM   #20
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http://www.subsim.com/ssr/sh4/sh4_interview1.php
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Old 08-23-06, 11:13 AM   #21
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Default "You spoil us Mr Ambassador."

Oh man this sounds awesome! Thanks Neal, for a great interview, the question about the phosphorescence was brilliant!

Nb: Just saw the trailer, this looks awesome!

Last edited by The General; 08-23-06 at 11:31 AM.
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Old 08-23-06, 11:24 AM   #22
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"it will require much less babysitting...three watches system...Special objectives, events and many little (or not quite so little) things...lifeguard duty and photo recon missions...will not be the only special missions...commando insertions...supply drops...more varied patrol objectives...constant interaction with COMSUBPAC...All the major battles in pacific theater of operations will be represented..."


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Old 08-23-06, 12:12 PM   #23
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well ... no one mentions the naval air battles or the variety of planes you will see ...
and that was a big part of the pacific war and it must be a big part of SH4 .

will we be able to see planes engaging each others ?

i know sh4 is in a very early stage of development but ... i was hoping for a bit more info ...
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Old 08-23-06, 12:15 PM   #24
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Dogfights would be so awesome, so I hope so.

You already have bombers' gun turrets machine-gunning fighters in Silent Hunter III, so it wouldn't surprise me.

Looking forward to seeing Pearl Harbour in all its Silent Hunter glory!
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Old 08-23-06, 12:20 PM   #25
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Well here are the downers for SH4 for me:

Quote:
Duchiron, 41, France: Did you plan to add a human manned destroyer (aka Destroyer Command 2) to SH4?
SH4 Dev Team: Not direct control, but as you can see in another answer above, we plan of giving command of enemy escort forces – during multiplayer – to a human.
I wanted to be on the bridge of the destroyer or on the depth charge racks so this is a real set back.

Quote:
Ken Ho, 31, Japan: Can a Japanese submarine be controlled?
SH4 Dev Team: Negative, Japanese submarines will not be player controllable for SHIV.
Talk about lump sided.

Quote:
David Drysdale, 28, Canada: I loved the 3d rendered control room, it really added to the atmosphere. Will you be expanding the amount internal 3d locations in the sub?
SH4 Dev Team: For now, the stations will remain the same. We still believe that captain’s job keeps him in the command and attack center of the sub most of the time. Would it be cool to be able to walk the whole sub and watch Torpedomates do their job? Yes! But at what cost in development?
Does this sound like SH3 with a few improvements ?

Sorry for being harsh but I expected more out of SH4 and so far it died out pretty quickly for me.
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Old 08-23-06, 12:33 PM   #26
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well ... i would say the same ... at the present time with the right mods SHIII looks far more interesting than SH4 .... in fact a mod that would allow us to play in pacifig in sh3 sounds more interesting than sh4 at the present moment

but i guess the ones modding for sh3 will be doing the same for sh4 ... so i wont say it just yet
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Old 08-23-06, 12:35 PM   #27
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Quote:
Originally Posted by Jager

Does this sound like SH3 with a few improvements ?

Sorry for being harsh but I expected more out of SH4 and so far it died out pretty quickly for me.
Jager, don't feel bad, there are always players who expect more than a game delivers. Slots and I were betting who would be the 1rst guy to be "disappointed" with the game, months before it is finished. You rock, dood!

SH3 with improvements, set in the Pacific... that's sounds like a good description. I'll take two, plz! :rotfl:
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Old 08-23-06, 12:37 PM   #28
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Nice start on the info front.
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Old 08-23-06, 01:05 PM   #29
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Quote:
Originally Posted by Stuka
Quote:
Originally Posted by Jager

Does this sound like SH3 with a few improvements ?

Sorry for being harsh but I expected more out of SH4 and so far it died out pretty quickly for me.
Jager, don't feel bad, there are always players who expect more than a game delivers. Slots and I were betting who would be the 1rst guy to be "disappointed" with the game, months before it is finished. You rock, dood!

SH3 with improvements, set in the Pacific... that's sounds like a good description. I'll take two, plz! :rotfl:
One of many prehaps. The sad part is is that it is still in development which means that they can cut any of the good stuff, like the radio traffic, out just to get the game out on time. If they want to make the game worth every penny they have to go the extra mile.
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Old 08-23-06, 01:06 PM   #30
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Quote:
Does this sound like SH3 with a few improvements ?
"Fantastic" with a few improvements... Sounds good to me.
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