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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Oct 2005
Posts: 669
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Installed both to lates versions ... now on my type VIIB when i choose flank speed it the U-boat stops ... on the type IXB flank speed its no more than 13 knots .
this was the ones i tried ... any ideas ? |
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#2 |
Sailor man
![]() Join Date: Mar 2006
Location: Georgetown, Texas, USA
Posts: 50
Downloads: 81
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Had this problem. The bandage fix, you have to go back in saved games till the problem isn't there. I got to the point when the game would come up, the first thing I would do was 'Flank speed.' If it worked great, if not then I would reload a previous saved game. I thought it might be part of a sabatage or mechanical breakdown mod.
But I have reloaded SH3 + GW + Unchange_Adding recently. I felt destructive one Saturday morning. |
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#3 |
Seasoned Skipper
![]() Join Date: Oct 2005
Posts: 669
Downloads: 23
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i have no saved games ... im starting new .
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#4 |
Commander
![]() Join Date: May 2006
Posts: 440
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its an sh3 commander random malfunction
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#5 |
XO
![]() Join Date: Jul 2006
Posts: 401
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That's probably sabotage/wear-and-tear/malfunction system added in the new sh3cmdr.It's pretty neat actually now you have to make sea-trials to see crash-dive depth,engine speed,condition of the periscope...Some people said crash-dive took them to 120 m because of sabotage
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Came back after a long time ...ahoy mates! |
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#6 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
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From the SH3Cmdr readme file (it's always a good idea to first read the documentation that comes with programmes that you install as they tend to sometimes provide some handy info about the product
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#7 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
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#8 |
Seasoned Skipper
![]() Join Date: Oct 2005
Posts: 669
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im not shure i like that feature ... can we disable it ?
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#9 | ||
Grey Wolf
![]() Join Date: Apr 2005
Location: Gettysburg PA
Posts: 845
Downloads: 38
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Quote:
MALFUNCTION SETTINGS [Mal0:data\Library\GUNS_SUB.sim] ;Flak guns taking additional time to reload or being unable to reload at all..Simulates guns affected by long exposure to sea water, battle damage etc. Poor quality ammunition also causes jamming. ;Reload time in seconds ;1939 8% randomization ApplyToPeriod=19390901|19391231 ChooseFrom=62 You will need to delete everything after the MALFUNCTION SETTINGS line in all 8 randomised_events.cfg files.You can find these in the C:\SH3 Commander\Cfg folder. Last edited by CWorth; 08-11-06 at 09:01 AM. |
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#10 |
Seasoned Skipper
![]() Join Date: Oct 2005
Posts: 669
Downloads: 23
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did i mentioned that i hate to edit stuff ?
![]() so if i start sh3 normally withouy sh3 commander will it run normaly ? or must i unninstall sh3 commander ? thanks Last edited by Jmack; 08-11-06 at 07:47 PM. |
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#11 | |
Chief
![]() Join Date: Feb 2001
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I like the malfunctions mod, it adds some uncertainty to a patrol. Sort of like real life. ![]() zz |
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#12 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
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If you don't feel comfortable editing the "Randomised events *.cfg" files, just delete them. You'll lose the randomised lost contact time and thermal layers, but you'll still have the other benefits of SH3Cmdr.
However, it's not real hard to open a file, look for one line, and delete everything after it. ![]() |
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#13 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Gettysburg PA
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I saved you the trouble of editing the files yourself..
Just stick these in the SH3 Commander\Cfg folder Randomized files<---click here for files Last edited by CWorth; 08-11-06 at 11:42 PM. |
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#14 |
Seasoned Skipper
![]() Join Date: Oct 2005
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i would agree with the randomized malfunction as long as i had a "randomized" repair during mission the problem would get worse or it would improove( taking on consideration the crew experience of course and other factors ) ... no fun in going flank speed and the thing doenst go more than 13 knots , and i found this right in the exiting of the harbor, i agree that sh3 commander its a really nice complement to the game but imagine this i go on patrol i notice some malfunction , i go back and loose one patrol ... ok not too bad , but on the next patrol i leave harbor and detect same problem.
anyway i looked at the files and for what i understand i have to delete everything on 8 files ( RANDOMISED EVENTS ) below this line ;-----------------------------------------------------MALFUNCTION SETTINGS if someone is willing to post a detailed instrucion of what to do i will try it but editing always brings more problems to me ... or i can try and live with it despite the fact that i think the randomized malfunctions is exagerated cause in 4 missions i always had the same problem or similar . |
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#15 |
Seasoned Skipper
![]() Join Date: Oct 2005
Posts: 669
Downloads: 23
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LOL ... nevermind some parts of the las post
![]() thanks ill keep the files and i promisse il try to play it with sh3 commander |
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