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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |||
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
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This is the only fix for my Nvidea card that corrected the 16KM mod for me.:p
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![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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#17 |
GWX Project Director
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Very well. However the only difference is the .tga COLORS themselves. The tga's are the same size and dimensions, as is the rendered world.
The fact that it is fine on so many other systems, and only problematic for a few, indicates individual PC quirks and not the 16km mod itself. ![]() ![]() At any rate. As long as it works for you. Coolio. ![]() |
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#18 |
Chief
![]() Join Date: Aug 2006
Location: some where in the deep blue sea
Posts: 318
Downloads: 0
Uploads: 0
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you want brighter night try this it work's fine it a mod iv been working on it's jsgme ready
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#19 | |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
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![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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#20 | ||
GWX Project Director
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What video card do you have again? If it is one of the NVidia 8000 series, you might upload your 16km scene.dat and ENV colors files... Would be cool to see if it helps other 8000 series users. If it does help, maybe we can post a 'fix' for them. |
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#21 | |||
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
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__________________
![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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#22 | |
Frogman
![]() Join Date: Jan 2007
Location: Near Paris
Posts: 303
Downloads: 113
Uploads: 0
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![]() Anyway, i have tweaked a bit more my color sheme, so now, it's acceptable. The fact is, with my CRT, i like the black be black .. Whish can be an issue for me, and a matter of personal taste. Maybe some skilled member of subsim will be able to tweak this without changing anything else. I would do it, but i'm not skilled at all with modding ![]() SamWolf : If the problems you speak off is some strange black artefact in sky, i have them too since my new 8800. If you have them too with 7XXX, i think it's some recent Nvidia driver issue, more than anything else. I saw them in 8Km visual mod too, but in a less amount. Strange thing and a bit annoying, but i learned to live with them. Edit : I'm trying the mod you spoke above, Samwolf. And for the moment, this is so far so good, for the brighter nights !! Thanks. I don't see real things different with these files except the brighter night, so it's great. Unfortunately, this doesn't cure the black artifacts seen in sky for the 8800 cards. I still have them. This thing is really a mistery .. Last edited by Marko_Ramius; 12-20-07 at 12:47 PM. |
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#23 | |
Seaman
![]() Join Date: Apr 2024
Posts: 32
Downloads: 399
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#24 |
中国水兵
![]() ![]() Join Date: Jun 2020
Posts: 279
Downloads: 16
Uploads: 0
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Gamma settings is in Windows (and/or Nvidia settings), this should override anything in the game. It is very well hidden.
https://support.microsoft.com/en-us/...0-69a87432c075 You could also try disabling auto color management, which is a new "helpful feature" in Windows 11 https://support.microsoft.com/en-us/...1-3b12ffa0870b It should always be possible to tweak the dark level in this way, although the result may look horrible in other views. I've not tried it. You can set up color management profiles so that you have special settings for when you are running SH3. I've not run Windows for years, but I'm getting a new PC next week and I will have a Windows 11 partition to keep youngest daughter happy. Obviously this will have to be "tested" with SH3, so I may be back with a humble apology! ![]() |
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#25 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 919
Downloads: 360
Uploads: 0
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The post here are about 17 years old. If your having issues with dark nights, I play OneAlex and use a mod called "SH-3 Night surface attack project". I get slightly brighter nights and the moon matters. My desktops were barely playable at night but my laptop wasn't at all. With the "SH-3 Night surface attack project", All my installs are playable. Not sure if "SH-3 Night surface attack project" is compatable with GWX3 but i play OneAlex 1.53 and NYGM Enhanced 6.3.
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 |
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#26 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
Uploads: 0
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There is a special set up for GWX Onealex mod, it is included with Rik007's d/l file.
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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