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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
GLOBAL MODDING TERRORIST
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They will be zipped into one file that way. It will be 1.62 Gig |
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#32 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,453
Downloads: 493
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Old dog learning a new trick. Thank you!
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#33 |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
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"All you need is good men."
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#34 | |
Soundman
![]() Join Date: Feb 2015
Location: Dresden, Germany
Posts: 147
Downloads: 50
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Except for a relatively short time period in 1943, those German radar detectors were completely useless, because Allies changed radar wave-lenght pretty soon. So radar detectors shouldn't be of any help in SH3 anyway. |
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#35 | |
Ocean Warrior
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Right, plus some commanders never trusted them and so didn't use them anyway.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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