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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sonar Guy
![]() Join Date: Jun 2005
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Hi,
I would llike to know if anybody got the the Naval Combat Pack and tried Fleet Command with a very ''modern computer'' and Windows XP Interface. I want to know if this great game still have the screen flickering with Windows XP? Thank you very much! |
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#2 |
Ocean Warrior
![]() Join Date: Mar 2004
Location: USA
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It's not available until August 1.
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#3 | ||
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
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http://www.subsim.com/radioroom/show...t=95140&page=2
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#4 |
Sonar Guy
![]() Join Date: Jun 2005
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Yes thanks Luftwolf,
I knew they did some work on the DirectX and Windows like they are saying, but they don't seem to say that it is actually work for sure. That is why I was asking I am hoping. Do not worry even if it works I will not put DW on the side!! |
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#5 |
Admiral
![]() Join Date: Apr 2005
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I just hope it isn't protected with starforce.
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#6 | |
Sonalysts Inc.
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#7 | ||
Ocean Warrior
![]() Join Date: May 2005
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I, for one, will never buy a starforce encrypted product, and if Vista turns out to be as bad as everyone says, I'm going to go to Mac. Cheers, David
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#8 | |
Admiral
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![]() And who would mod for DW if you went on the mac. ? :rotfl: |
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#9 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
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I'm actually hoping that Microsoft manages to completely tank PC gaming in favor of its Xbox platform and Mac desides to take up the mantle as the gaming alternative...
If the developement costs of developing games on a Mac were kept low enough (which it should be because its all single source hardware), then there could a shift of the niche gaming market from PCs to Mac's, with the Consoles and what's left of the MS-platform PC gaming market on one side sharing multiplatform titles, and Mac games by small developers like sims and such on the other side. It's probably not going to happen, if only because it doesn't seem like gaming is on the list at Mac and I'm sure MS is always going to be involved in my life in some way. I really don't know much about these Mac things... I go to college and its all about 3dfx and PII, and I leave college and nows its all about iTunes and Xbox. God, what happened to the world? ![]() Cheers, David
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#10 |
Samurai Navy
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Some of the smaller developers already work to support multiple platforms. For example, Dropteam (futuristic armor combat sim) was released with support for Windows (98 to 2003), Linux and Mac OS-X. They're using SDL combined with OpenGL, which makes portability much easier than when using DirectX directly.
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#11 |
Sonar Guy
![]() Join Date: Jun 2005
Posts: 382
Downloads: 3
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so Jamie,
can you tell us if the test after the changes on FC and the DirectX were conclusive and there were no flickering happening on a XP platform?? Thank you Hopefully the answer is yes! |
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